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authorMauro Carvalho Chehab <mchehab@redhat.com>2012-06-14 16:35:52 -0300
committerMauro Carvalho Chehab <mchehab@redhat.com>2012-08-13 23:02:38 -0300
commit5bc3cb743bbab408792c1b4ef31adf6268aa4b7e (patch)
tree94faf3260c80a9626b450a6472780828cdf03b26 /drivers/media/v4l2-core/v4l2-ctrls.c
parent2ea4b442589b30210a166b9630c2547ebbe2cb82 (diff)
[media] v4l: move v4l2 core into a separate directory
Currently, the v4l2 core is mixed together with other non-core drivers. Move them into a separate directory. Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
Diffstat (limited to 'drivers/media/v4l2-core/v4l2-ctrls.c')
-rw-r--r--drivers/media/v4l2-core/v4l2-ctrls.c2651
1 files changed, 2651 insertions, 0 deletions
diff --git a/drivers/media/v4l2-core/v4l2-ctrls.c b/drivers/media/v4l2-core/v4l2-ctrls.c
new file mode 100644
index 000000000000..b6a2ee71e5c3
--- /dev/null
+++ b/drivers/media/v4l2-core/v4l2-ctrls.c
@@ -0,0 +1,2651 @@
+/*
+ V4L2 controls framework implementation.
+
+ Copyright (C) 2010 Hans Verkuil <hverkuil@xs4all.nl>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <linux/ctype.h>
+#include <linux/slab.h>
+#include <linux/export.h>
+#include <media/v4l2-ioctl.h>
+#include <media/v4l2-device.h>
+#include <media/v4l2-ctrls.h>
+#include <media/v4l2-event.h>
+#include <media/v4l2-dev.h>
+
+#define has_op(master, op) \
+ (master->ops && master->ops->op)
+#define call_op(master, op) \
+ (has_op(master, op) ? master->ops->op(master) : 0)
+
+/* Internal temporary helper struct, one for each v4l2_ext_control */
+struct v4l2_ctrl_helper {
+ /* Pointer to the control reference of the master control */
+ struct v4l2_ctrl_ref *mref;
+ /* The control corresponding to the v4l2_ext_control ID field. */
+ struct v4l2_ctrl *ctrl;
+ /* v4l2_ext_control index of the next control belonging to the
+ same cluster, or 0 if there isn't any. */
+ u32 next;
+};
+
+/* Small helper function to determine if the autocluster is set to manual
+ mode. */
+static bool is_cur_manual(const struct v4l2_ctrl *master)
+{
+ return master->is_auto && master->cur.val == master->manual_mode_value;
+}
+
+/* Same as above, but this checks the against the new value instead of the
+ current value. */
+static bool is_new_manual(const struct v4l2_ctrl *master)
+{
+ return master->is_auto && master->val == master->manual_mode_value;
+}
+
+/* Returns NULL or a character pointer array containing the menu for
+ the given control ID. The pointer array ends with a NULL pointer.
+ An empty string signifies a menu entry that is invalid. This allows
+ drivers to disable certain options if it is not supported. */
+const char * const *v4l2_ctrl_get_menu(u32 id)
+{
+ static const char * const mpeg_audio_sampling_freq[] = {
+ "44.1 kHz",
+ "48 kHz",
+ "32 kHz",
+ NULL
+ };
+ static const char * const mpeg_audio_encoding[] = {
+ "MPEG-1/2 Layer I",
+ "MPEG-1/2 Layer II",
+ "MPEG-1/2 Layer III",
+ "MPEG-2/4 AAC",
+ "AC-3",
+ NULL
+ };
+ static const char * const mpeg_audio_l1_bitrate[] = {
+ "32 kbps",
+ "64 kbps",
+ "96 kbps",
+ "128 kbps",
+ "160 kbps",
+ "192 kbps",
+ "224 kbps",
+ "256 kbps",
+ "288 kbps",
+ "320 kbps",
+ "352 kbps",
+ "384 kbps",
+ "416 kbps",
+ "448 kbps",
+ NULL
+ };
+ static const char * const mpeg_audio_l2_bitrate[] = {
+ "32 kbps",
+ "48 kbps",
+ "56 kbps",
+ "64 kbps",
+ "80 kbps",
+ "96 kbps",
+ "112 kbps",
+ "128 kbps",
+ "160 kbps",
+ "192 kbps",
+ "224 kbps",
+ "256 kbps",
+ "320 kbps",
+ "384 kbps",
+ NULL
+ };
+ static const char * const mpeg_audio_l3_bitrate[] = {
+ "32 kbps",
+ "40 kbps",
+ "48 kbps",
+ "56 kbps",
+ "64 kbps",
+ "80 kbps",
+ "96 kbps",
+ "112 kbps",
+ "128 kbps",
+ "160 kbps",
+ "192 kbps",
+ "224 kbps",
+ "256 kbps",
+ "320 kbps",
+ NULL
+ };
+ static const char * const mpeg_audio_ac3_bitrate[] = {
+ "32 kbps",
+ "40 kbps",
+ "48 kbps",
+ "56 kbps",
+ "64 kbps",
+ "80 kbps",
+ "96 kbps",
+ "112 kbps",
+ "128 kbps",
+ "160 kbps",
+ "192 kbps",
+ "224 kbps",
+ "256 kbps",
+ "320 kbps",
+ "384 kbps",
+ "448 kbps",
+ "512 kbps",
+ "576 kbps",
+ "640 kbps",
+ NULL
+ };
+ static const char * const mpeg_audio_mode[] = {
+ "Stereo",
+ "Joint Stereo",
+ "Dual",
+ "Mono",
+ NULL
+ };
+ static const char * const mpeg_audio_mode_extension[] = {
+ "Bound 4",
+ "Bound 8",
+ "Bound 12",
+ "Bound 16",
+ NULL
+ };
+ static const char * const mpeg_audio_emphasis[] = {
+ "No Emphasis",
+ "50/15 us",
+ "CCITT J17",
+ NULL
+ };
+ static const char * const mpeg_audio_crc[] = {
+ "No CRC",
+ "16-bit CRC",
+ NULL
+ };
+ static const char * const mpeg_audio_dec_playback[] = {
+ "Auto",
+ "Stereo",
+ "Left",
+ "Right",
+ "Mono",
+ "Swapped Stereo",
+ NULL
+ };
+ static const char * const mpeg_video_encoding[] = {
+ "MPEG-1",
+ "MPEG-2",
+ "MPEG-4 AVC",
+ NULL
+ };
+ static const char * const mpeg_video_aspect[] = {
+ "1x1",
+ "4x3",
+ "16x9",
+ "2.21x1",
+ NULL
+ };
+ static const char * const mpeg_video_bitrate_mode[] = {
+ "Variable Bitrate",
+ "Constant Bitrate",
+ NULL
+ };
+ static const char * const mpeg_stream_type[] = {
+ "MPEG-2 Program Stream",
+ "MPEG-2 Transport Stream",
+ "MPEG-1 System Stream",
+ "MPEG-2 DVD-compatible Stream",
+ "MPEG-1 VCD-compatible Stream",
+ "MPEG-2 SVCD-compatible Stream",
+ NULL
+ };
+ static const char * const mpeg_stream_vbi_fmt[] = {
+ "No VBI",
+ "Private Packet, IVTV Format",
+ NULL
+ };
+ static const char * const camera_power_line_frequency[] = {
+ "Disabled",
+ "50 Hz",
+ "60 Hz",
+ "Auto",
+ NULL
+ };
+ static const char * const camera_exposure_auto[] = {
+ "Auto Mode",
+ "Manual Mode",
+ "Shutter Priority Mode",
+ "Aperture Priority Mode",
+ NULL
+ };
+ static const char * const camera_exposure_metering[] = {
+ "Average",
+ "Center Weighted",
+ "Spot",
+ NULL
+ };
+ static const char * const camera_auto_focus_range[] = {
+ "Auto",
+ "Normal",
+ "Macro",
+ "Infinity",
+ NULL
+ };
+ static const char * const colorfx[] = {
+ "None",
+ "Black & White",
+ "Sepia",
+ "Negative",
+ "Emboss",
+ "Sketch",
+ "Sky Blue",
+ "Grass Green",
+ "Skin Whiten",
+ "Vivid",
+ "Aqua",
+ "Art Freeze",
+ "Silhouette",
+ "Solarization",
+ "Antique",
+ "Set Cb/Cr",
+ NULL
+ };
+ static const char * const auto_n_preset_white_balance[] = {
+ "Manual",
+ "Auto",
+ "Incandescent",
+ "Fluorescent",
+ "Fluorescent H",
+ "Horizon",
+ "Daylight",
+ "Flash",
+ "Cloudy",
+ "Shade",
+ NULL,
+ };
+ static const char * const camera_iso_sensitivity_auto[] = {
+ "Manual",
+ "Auto",
+ NULL
+ };
+ static const char * const scene_mode[] = {
+ "None",
+ "Backlight",
+ "Beach/Snow",
+ "Candle Light",
+ "Dusk/Dawn",
+ "Fall Colors",
+ "Fireworks",
+ "Landscape",
+ "Night",
+ "Party/Indoor",
+ "Portrait",
+ "Sports",
+ "Sunset",
+ "Text",
+ NULL
+ };
+ static const char * const tune_preemphasis[] = {
+ "No Preemphasis",
+ "50 Microseconds",
+ "75 Microseconds",
+ NULL,
+ };
+ static const char * const header_mode[] = {
+ "Separate Buffer",
+ "Joined With 1st Frame",
+ NULL,
+ };
+ static const char * const multi_slice[] = {
+ "Single",
+ "Max Macroblocks",
+ "Max Bytes",
+ NULL,
+ };
+ static const char * const entropy_mode[] = {
+ "CAVLC",
+ "CABAC",
+ NULL,
+ };
+ static const char * const mpeg_h264_level[] = {
+ "1",
+ "1b",
+ "1.1",
+ "1.2",
+ "1.3",
+ "2",
+ "2.1",
+ "2.2",
+ "3",
+ "3.1",
+ "3.2",
+ "4",
+ "4.1",
+ "4.2",
+ "5",
+ "5.1",
+ NULL,
+ };
+ static const char * const h264_loop_filter[] = {
+ "Enabled",
+ "Disabled",
+ "Disabled at Slice Boundary",
+ NULL,
+ };
+ static const char * const h264_profile[] = {
+ "Baseline",
+ "Constrained Baseline",
+ "Main",
+ "Extended",
+ "High",
+ "High 10",
+ "High 422",
+ "High 444 Predictive",
+ "High 10 Intra",
+ "High 422 Intra",
+ "High 444 Intra",
+ "CAVLC 444 Intra",
+ "Scalable Baseline",
+ "Scalable High",
+ "Scalable High Intra",
+ "Multiview High",
+ NULL,
+ };
+ static const char * const vui_sar_idc[] = {
+ "Unspecified",
+ "1:1",
+ "12:11",
+ "10:11",
+ "16:11",
+ "40:33",
+ "24:11",
+ "20:11",
+ "32:11",
+ "80:33",
+ "18:11",
+ "15:11",
+ "64:33",
+ "160:99",
+ "4:3",
+ "3:2",
+ "2:1",
+ "Extended SAR",
+ NULL,
+ };
+ static const char * const mpeg_mpeg4_level[] = {
+ "0",
+ "0b",
+ "1",
+ "2",
+ "3",
+ "3b",
+ "4",
+ "5",
+ NULL,
+ };
+ static const char * const mpeg4_profile[] = {
+ "Simple",
+ "Advanced Simple",
+ "Core",
+ "Simple Scalable",
+ "Advanced Coding Efficency",
+ NULL,
+ };
+
+ static const char * const flash_led_mode[] = {
+ "Off",
+ "Flash",
+ "Torch",
+ NULL,
+ };
+ static const char * const flash_strobe_source[] = {
+ "Software",
+ "External",
+ NULL,
+ };
+
+ static const char * const jpeg_chroma_subsampling[] = {
+ "4:4:4",
+ "4:2:2",
+ "4:2:0",
+ "4:1:1",
+ "4:1:0",
+ "Gray",
+ NULL,
+ };
+
+ switch (id) {
+ case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ:
+ return mpeg_audio_sampling_freq;
+ case V4L2_CID_MPEG_AUDIO_ENCODING:
+ return mpeg_audio_encoding;
+ case V4L2_CID_MPEG_AUDIO_L1_BITRATE:
+ return mpeg_audio_l1_bitrate;
+ case V4L2_CID_MPEG_AUDIO_L2_BITRATE:
+ return mpeg_audio_l2_bitrate;
+ case V4L2_CID_MPEG_AUDIO_L3_BITRATE:
+ return mpeg_audio_l3_bitrate;
+ case V4L2_CID_MPEG_AUDIO_AC3_BITRATE:
+ return mpeg_audio_ac3_bitrate;
+ case V4L2_CID_MPEG_AUDIO_MODE:
+ return mpeg_audio_mode;
+ case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION:
+ return mpeg_audio_mode_extension;
+ case V4L2_CID_MPEG_AUDIO_EMPHASIS:
+ return mpeg_audio_emphasis;
+ case V4L2_CID_MPEG_AUDIO_CRC:
+ return mpeg_audio_crc;
+ case V4L2_CID_MPEG_AUDIO_DEC_PLAYBACK:
+ case V4L2_CID_MPEG_AUDIO_DEC_MULTILINGUAL_PLAYBACK:
+ return mpeg_audio_dec_playback;
+ case V4L2_CID_MPEG_VIDEO_ENCODING:
+ return mpeg_video_encoding;
+ case V4L2_CID_MPEG_VIDEO_ASPECT:
+ return mpeg_video_aspect;
+ case V4L2_CID_MPEG_VIDEO_BITRATE_MODE:
+ return mpeg_video_bitrate_mode;
+ case V4L2_CID_MPEG_STREAM_TYPE:
+ return mpeg_stream_type;
+ case V4L2_CID_MPEG_STREAM_VBI_FMT:
+ return mpeg_stream_vbi_fmt;
+ case V4L2_CID_POWER_LINE_FREQUENCY:
+ return camera_power_line_frequency;
+ case V4L2_CID_EXPOSURE_AUTO:
+ return camera_exposure_auto;
+ case V4L2_CID_EXPOSURE_METERING:
+ return camera_exposure_metering;
+ case V4L2_CID_AUTO_FOCUS_RANGE:
+ return camera_auto_focus_range;
+ case V4L2_CID_COLORFX:
+ return colorfx;
+ case V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE:
+ return auto_n_preset_white_balance;
+ case V4L2_CID_ISO_SENSITIVITY_AUTO:
+ return camera_iso_sensitivity_auto;
+ case V4L2_CID_SCENE_MODE:
+ return scene_mode;
+ case V4L2_CID_TUNE_PREEMPHASIS:
+ return tune_preemphasis;
+ case V4L2_CID_FLASH_LED_MODE:
+ return flash_led_mode;
+ case V4L2_CID_FLASH_STROBE_SOURCE:
+ return flash_strobe_source;
+ case V4L2_CID_MPEG_VIDEO_HEADER_MODE:
+ return header_mode;
+ case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE:
+ return multi_slice;
+ case V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE:
+ return entropy_mode;
+ case V4L2_CID_MPEG_VIDEO_H264_LEVEL:
+ return mpeg_h264_level;
+ case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE:
+ return h264_loop_filter;
+ case V4L2_CID_MPEG_VIDEO_H264_PROFILE:
+ return h264_profile;
+ case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC:
+ return vui_sar_idc;
+ case V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL:
+ return mpeg_mpeg4_level;
+ case V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE:
+ return mpeg4_profile;
+ case V4L2_CID_JPEG_CHROMA_SUBSAMPLING:
+ return jpeg_chroma_subsampling;
+
+ default:
+ return NULL;
+ }
+}
+EXPORT_SYMBOL(v4l2_ctrl_get_menu);
+
+/* Return the control name. */
+const char *v4l2_ctrl_get_name(u32 id)
+{
+ switch (id) {
+ /* USER controls */
+ /* Keep the order of the 'case's the same as in videodev2.h! */
+ case V4L2_CID_USER_CLASS: return "User Controls";
+ case V4L2_CID_BRIGHTNESS: return "Brightness";
+ case V4L2_CID_CONTRAST: return "Contrast";
+ case V4L2_CID_SATURATION: return "Saturation";
+ case V4L2_CID_HUE: return "Hue";
+ case V4L2_CID_AUDIO_VOLUME: return "Volume";
+ case V4L2_CID_AUDIO_BALANCE: return "Balance";
+ case V4L2_CID_AUDIO_BASS: return "Bass";
+ case V4L2_CID_AUDIO_TREBLE: return "Treble";
+ case V4L2_CID_AUDIO_MUTE: return "Mute";
+ case V4L2_CID_AUDIO_LOUDNESS: return "Loudness";
+ case V4L2_CID_BLACK_LEVEL: return "Black Level";
+ case V4L2_CID_AUTO_WHITE_BALANCE: return "White Balance, Automatic";
+ case V4L2_CID_DO_WHITE_BALANCE: return "Do White Balance";
+ case V4L2_CID_RED_BALANCE: return "Red Balance";
+ case V4L2_CID_BLUE_BALANCE: return "Blue Balance";
+ case V4L2_CID_GAMMA: return "Gamma";
+ case V4L2_CID_EXPOSURE: return "Exposure";
+ case V4L2_CID_AUTOGAIN: return "Gain, Automatic";
+ case V4L2_CID_GAIN: return "Gain";
+ case V4L2_CID_HFLIP: return "Horizontal Flip";
+ case V4L2_CID_VFLIP: return "Vertical Flip";
+ case V4L2_CID_HCENTER: return "Horizontal Center";
+ case V4L2_CID_VCENTER: return "Vertical Center";
+ case V4L2_CID_POWER_LINE_FREQUENCY: return "Power Line Frequency";
+ case V4L2_CID_HUE_AUTO: return "Hue, Automatic";
+ case V4L2_CID_WHITE_BALANCE_TEMPERATURE: return "White Balance Temperature";
+ case V4L2_CID_SHARPNESS: return "Sharpness";
+ case V4L2_CID_BACKLIGHT_COMPENSATION: return "Backlight Compensation";
+ case V4L2_CID_CHROMA_AGC: return "Chroma AGC";
+ case V4L2_CID_COLOR_KILLER: return "Color Killer";
+ case V4L2_CID_COLORFX: return "Color Effects";
+ case V4L2_CID_AUTOBRIGHTNESS: return "Brightness, Automatic";
+ case V4L2_CID_BAND_STOP_FILTER: return "Band-Stop Filter";
+ case V4L2_CID_ROTATE: return "Rotate";
+ case V4L2_CID_BG_COLOR: return "Background Color";
+ case V4L2_CID_CHROMA_GAIN: return "Chroma Gain";
+ case V4L2_CID_ILLUMINATORS_1: return "Illuminator 1";
+ case V4L2_CID_ILLUMINATORS_2: return "Illuminator 2";
+ case V4L2_CID_MIN_BUFFERS_FOR_CAPTURE: return "Min Number of Capture Buffers";
+ case V4L2_CID_MIN_BUFFERS_FOR_OUTPUT: return "Min Number of Output Buffers";
+ case V4L2_CID_ALPHA_COMPONENT: return "Alpha Component";
+ case V4L2_CID_COLORFX_CBCR: return "Color Effects, CbCr";
+
+ /* MPEG controls */
+ /* Keep the order of the 'case's the same as in videodev2.h! */
+ case V4L2_CID_MPEG_CLASS: return "MPEG Encoder Controls";
+ case V4L2_CID_MPEG_STREAM_TYPE: return "Stream Type";
+ case V4L2_CID_MPEG_STREAM_PID_PMT: return "Stream PMT Program ID";
+ case V4L2_CID_MPEG_STREAM_PID_AUDIO: return "Stream Audio Program ID";
+ case V4L2_CID_MPEG_STREAM_PID_VIDEO: return "Stream Video Program ID";
+ case V4L2_CID_MPEG_STREAM_PID_PCR: return "Stream PCR Program ID";
+ case V4L2_CID_MPEG_STREAM_PES_ID_AUDIO: return "Stream PES Audio ID";
+ case V4L2_CID_MPEG_STREAM_PES_ID_VIDEO: return "Stream PES Video ID";
+ case V4L2_CID_MPEG_STREAM_VBI_FMT: return "Stream VBI Format";
+ case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ: return "Audio Sampling Frequency";
+ case V4L2_CID_MPEG_AUDIO_ENCODING: return "Audio Encoding";
+ case V4L2_CID_MPEG_AUDIO_L1_BITRATE: return "Audio Layer I Bitrate";
+ case V4L2_CID_MPEG_AUDIO_L2_BITRATE: return "Audio Layer II Bitrate";
+ case V4L2_CID_MPEG_AUDIO_L3_BITRATE: return "Audio Layer III Bitrate";
+ case V4L2_CID_MPEG_AUDIO_MODE: return "Audio Stereo Mode";
+ case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION: return "Audio Stereo Mode Extension";
+ case V4L2_CID_MPEG_AUDIO_EMPHASIS: return "Audio Emphasis";
+ case V4L2_CID_MPEG_AUDIO_CRC: return "Audio CRC";
+ case V4L2_CID_MPEG_AUDIO_MUTE: return "Audio Mute";
+ case V4L2_CID_MPEG_AUDIO_AAC_BITRATE: return "Audio AAC Bitrate";
+ case V4L2_CID_MPEG_AUDIO_AC3_BITRATE: return "Audio AC-3 Bitrate";
+ case V4L2_CID_MPEG_AUDIO_DEC_PLAYBACK: return "Audio Playback";
+ case V4L2_CID_MPEG_AUDIO_DEC_MULTILINGUAL_PLAYBACK: return "Audio Multilingual Playback";
+ case V4L2_CID_MPEG_VIDEO_ENCODING: return "Video Encoding";
+ case V4L2_CID_MPEG_VIDEO_ASPECT: return "Video Aspect";
+ case V4L2_CID_MPEG_VIDEO_B_FRAMES: return "Video B Frames";
+ case V4L2_CID_MPEG_VIDEO_GOP_SIZE: return "Video GOP Size";
+ case V4L2_CID_MPEG_VIDEO_GOP_CLOSURE: return "Video GOP Closure";
+ case V4L2_CID_MPEG_VIDEO_PULLDOWN: return "Video Pulldown";
+ case V4L2_CID_MPEG_VIDEO_BITRATE_MODE: return "Video Bitrate Mode";
+ case V4L2_CID_MPEG_VIDEO_BITRATE: return "Video Bitrate";
+ case V4L2_CID_MPEG_VIDEO_BITRATE_PEAK: return "Video Peak Bitrate";
+ case V4L2_CID_MPEG_VIDEO_TEMPORAL_DECIMATION: return "Video Temporal Decimation";
+ case V4L2_CID_MPEG_VIDEO_MUTE: return "Video Mute";
+ case V4L2_CID_MPEG_VIDEO_MUTE_YUV: return "Video Mute YUV";
+ case V4L2_CID_MPEG_VIDEO_DECODER_SLICE_INTERFACE: return "Decoder Slice Interface";
+ case V4L2_CID_MPEG_VIDEO_DECODER_MPEG4_DEBLOCK_FILTER: return "MPEG4 Loop Filter Enable";
+ case V4L2_CID_MPEG_VIDEO_CYCLIC_INTRA_REFRESH_MB: return "Number of Intra Refresh MBs";
+ case V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE: return "Frame Level Rate Control Enable";
+ case V4L2_CID_MPEG_VIDEO_MB_RC_ENABLE: return "H264 MB Level Rate Control";
+ case V4L2_CID_MPEG_VIDEO_HEADER_MODE: return "Sequence Header Mode";
+ case V4L2_CID_MPEG_VIDEO_MAX_REF_PIC: return "Max Number of Reference Pics";
+ case V4L2_CID_MPEG_VIDEO_H263_I_FRAME_QP: return "H263 I-Frame QP Value";
+ case V4L2_CID_MPEG_VIDEO_H263_P_FRAME_QP: return "H263 P-Frame QP Value";
+ case V4L2_CID_MPEG_VIDEO_H263_B_FRAME_QP: return "H263 B-Frame QP Value";
+ case V4L2_CID_MPEG_VIDEO_H263_MIN_QP: return "H263 Minimum QP Value";
+ case V4L2_CID_MPEG_VIDEO_H263_MAX_QP: return "H263 Maximum QP Value";
+ case V4L2_CID_MPEG_VIDEO_H264_I_FRAME_QP: return "H264 I-Frame QP Value";
+ case V4L2_CID_MPEG_VIDEO_H264_P_FRAME_QP: return "H264 P-Frame QP Value";
+ case V4L2_CID_MPEG_VIDEO_H264_B_FRAME_QP: return "H264 B-Frame QP Value";
+ case V4L2_CID_MPEG_VIDEO_H264_MAX_QP: return "H264 Maximum QP Value";
+ case V4L2_CID_MPEG_VIDEO_H264_MIN_QP: return "H264 Minimum QP Value";
+ case V4L2_CID_MPEG_VIDEO_H264_8X8_TRANSFORM: return "H264 8x8 Transform Enable";
+ case V4L2_CID_MPEG_VIDEO_H264_CPB_SIZE: return "H264 CPB Buffer Size";
+ case V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE: return "H264 Entropy Mode";
+ case V4L2_CID_MPEG_VIDEO_H264_I_PERIOD: return "H264 I-Frame Period";
+ case V4L2_CID_MPEG_VIDEO_H264_LEVEL: return "H264 Level";
+ case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_ALPHA: return "H264 Loop Filter Alpha Offset";
+ case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_BETA: return "H264 Loop Filter Beta Offset";
+ case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE: return "H264 Loop Filter Mode";
+ case V4L2_CID_MPEG_VIDEO_H264_PROFILE: return "H264 Profile";
+ case V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_HEIGHT: return "Vertical Size of SAR";
+ case V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_WIDTH: return "Horizontal Size of SAR";
+ case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_ENABLE: return "Aspect Ratio VUI Enable";
+ case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC: return "VUI Aspect Ratio IDC";
+ case V4L2_CID_MPEG_VIDEO_MPEG4_I_FRAME_QP: return "MPEG4 I-Frame QP Value";
+ case V4L2_CID_MPEG_VIDEO_MPEG4_P_FRAME_QP: return "MPEG4 P-Frame QP Value";
+ case V4L2_CID_MPEG_VIDEO_MPEG4_B_FRAME_QP: return "MPEG4 B-Frame QP Value";
+ case V4L2_CID_MPEG_VIDEO_MPEG4_MIN_QP: return "MPEG4 Minimum QP Value";
+ case V4L2_CID_MPEG_VIDEO_MPEG4_MAX_QP: return "MPEG4 Maximum QP Value";
+ case V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL: return "MPEG4 Level";
+ case V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE: return "MPEG4 Profile";
+ case V4L2_CID_MPEG_VIDEO_MPEG4_QPEL: return "Quarter Pixel Search Enable";
+ case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_BYTES: return "Maximum Bytes in a Slice";
+ case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_MB: return "Number of MBs in a Slice";
+ case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE: return "Slice Partitioning Method";
+ case V4L2_CID_MPEG_VIDEO_VBV_SIZE: return "VBV Buffer Size";
+ case V4L2_CID_MPEG_VIDEO_DEC_PTS: return "Video Decoder PTS";
+ case V4L2_CID_MPEG_VIDEO_DEC_FRAME: return "Video Decoder Frame Count";
+
+ /* CAMERA controls */
+ /* Keep the order of the 'case's the same as in videodev2.h! */
+ case V4L2_CID_CAMERA_CLASS: return "Camera Controls";
+ case V4L2_CID_EXPOSURE_AUTO: return "Auto Exposure";
+ case V4L2_CID_EXPOSURE_ABSOLUTE: return "Exposure Time, Absolute";
+ case V4L2_CID_EXPOSURE_AUTO_PRIORITY: return "Exposure, Dynamic Framerate";
+ case V4L2_CID_PAN_RELATIVE: return "Pan, Relative";
+ case V4L2_CID_TILT_RELATIVE: return "Tilt, Relative";
+ case V4L2_CID_PAN_RESET: return "Pan, Reset";
+ case V4L2_CID_TILT_RESET: return "Tilt, Reset";
+ case V4L2_CID_PAN_ABSOLUTE: return "Pan, Absolute";
+ case V4L2_CID_TILT_ABSOLUTE: return "Tilt, Absolute";
+ case V4L2_CID_FOCUS_ABSOLUTE: return "Focus, Absolute";
+ case V4L2_CID_FOCUS_RELATIVE: return "Focus, Relative";
+ case V4L2_CID_FOCUS_AUTO: return "Focus, Automatic Continuous";
+ case V4L2_CID_ZOOM_ABSOLUTE: return "Zoom, Absolute";
+ case V4L2_CID_ZOOM_RELATIVE: return "Zoom, Relative";
+ case V4L2_CID_ZOOM_CONTINUOUS: return "Zoom, Continuous";
+ case V4L2_CID_PRIVACY: return "Privacy";
+ case V4L2_CID_IRIS_ABSOLUTE: return "Iris, Absolute";
+ case V4L2_CID_IRIS_RELATIVE: return "Iris, Relative";
+ case V4L2_CID_AUTO_EXPOSURE_BIAS: return "Auto Exposure, Bias";
+ case V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE: return "White Balance, Auto & Preset";
+ case V4L2_CID_WIDE_DYNAMIC_RANGE: return "Wide Dynamic Range";
+ case V4L2_CID_IMAGE_STABILIZATION: return "Image Stabilization";
+ case V4L2_CID_ISO_SENSITIVITY: return "ISO Sensitivity";
+ case V4L2_CID_ISO_SENSITIVITY_AUTO: return "ISO Sensitivity, Auto";
+ case V4L2_CID_EXPOSURE_METERING: return "Exposure, Metering Mode";
+ case V4L2_CID_SCENE_MODE: return "Scene Mode";
+ case V4L2_CID_3A_LOCK: return "3A Lock";
+ case V4L2_CID_AUTO_FOCUS_START: return "Auto Focus, Start";
+ case V4L2_CID_AUTO_FOCUS_STOP: return "Auto Focus, Stop";
+ case V4L2_CID_AUTO_FOCUS_STATUS: return "Auto Focus, Status";
+ case V4L2_CID_AUTO_FOCUS_RANGE: return "Auto Focus, Range";
+
+ /* FM Radio Modulator control */
+ /* Keep the order of the 'case's the same as in videodev2.h! */
+ case V4L2_CID_FM_TX_CLASS: return "FM Radio Modulator Controls";
+ case V4L2_CID_RDS_TX_DEVIATION: return "RDS Signal Deviation";
+ case V4L2_CID_RDS_TX_PI: return "RDS Program ID";
+ case V4L2_CID_RDS_TX_PTY: return "RDS Program Type";
+ case V4L2_CID_RDS_TX_PS_NAME: return "RDS PS Name";
+ case V4L2_CID_RDS_TX_RADIO_TEXT: return "RDS Radio Text";
+ case V4L2_CID_AUDIO_LIMITER_ENABLED: return "Audio Limiter Feature Enabled";
+ case V4L2_CID_AUDIO_LIMITER_RELEASE_TIME: return "Audio Limiter Release Time";
+ case V4L2_CID_AUDIO_LIMITER_DEVIATION: return "Audio Limiter Deviation";
+ case V4L2_CID_AUDIO_COMPRESSION_ENABLED: return "Audio Compression Enabled";
+ case V4L2_CID_AUDIO_COMPRESSION_GAIN: return "Audio Compression Gain";
+ case V4L2_CID_AUDIO_COMPRESSION_THRESHOLD: return "Audio Compression Threshold";
+ case V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME: return "Audio Compression Attack Time";
+ case V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME: return "Audio Compression Release Time";
+ case V4L2_CID_PILOT_TONE_ENABLED: return "Pilot Tone Feature Enabled";
+ case V4L2_CID_PILOT_TONE_DEVIATION: return "Pilot Tone Deviation";
+ case V4L2_CID_PILOT_TONE_FREQUENCY: return "Pilot Tone Frequency";
+ case V4L2_CID_TUNE_PREEMPHASIS: return "Pre-Emphasis";
+ case V4L2_CID_TUNE_POWER_LEVEL: return "Tune Power Level";
+ case V4L2_CID_TUNE_ANTENNA_CAPACITOR: return "Tune Antenna Capacitor";
+
+ /* Flash controls */
+ case V4L2_CID_FLASH_CLASS: return "Flash Controls";
+ case V4L2_CID_FLASH_LED_MODE: return "LED Mode";
+ case V4L2_CID_FLASH_STROBE_SOURCE: return "Strobe Source";
+ case V4L2_CID_FLASH_STROBE: return "Strobe";
+ case V4L2_CID_FLASH_STROBE_STOP: return "Stop Strobe";
+ case V4L2_CID_FLASH_STROBE_STATUS: return "Strobe Status";
+ case V4L2_CID_FLASH_TIMEOUT: return "Strobe Timeout";
+ case V4L2_CID_FLASH_INTENSITY: return "Intensity, Flash Mode";
+ case V4L2_CID_FLASH_TORCH_INTENSITY: return "Intensity, Torch Mode";
+ case V4L2_CID_FLASH_INDICATOR_INTENSITY: return "Intensity, Indicator";
+ case V4L2_CID_FLASH_FAULT: return "Faults";
+ case V4L2_CID_FLASH_CHARGE: return "Charge";
+ case V4L2_CID_FLASH_READY: return "Ready to Strobe";
+
+ /* JPEG encoder controls */
+ /* Keep the order of the 'case's the same as in videodev2.h! */
+ case V4L2_CID_JPEG_CLASS: return "JPEG Compression Controls";
+ case V4L2_CID_JPEG_CHROMA_SUBSAMPLING: return "Chroma Subsampling";
+ case V4L2_CID_JPEG_RESTART_INTERVAL: return "Restart Interval";
+ case V4L2_CID_JPEG_COMPRESSION_QUALITY: return "Compression Quality";
+ case V4L2_CID_JPEG_ACTIVE_MARKER: return "Active Markers";
+
+ /* Image source controls */
+ case V4L2_CID_IMAGE_SOURCE_CLASS: return "Image Source Controls";
+ case V4L2_CID_VBLANK: return "Vertical Blanking";
+ case V4L2_CID_HBLANK: return "Horizontal Blanking";
+ case V4L2_CID_ANALOGUE_GAIN: return "Analogue Gain";
+
+ /* Image processing controls */
+ case V4L2_CID_IMAGE_PROC_CLASS: return "Image Processing Controls";
+ case V4L2_CID_LINK_FREQ: return "Link Frequency";
+ case V4L2_CID_PIXEL_RATE: return "Pixel Rate";
+
+ default:
+ return NULL;
+ }
+}
+EXPORT_SYMBOL(v4l2_ctrl_get_name);
+
+void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type,
+ s32 *min, s32 *max, s32 *step, s32 *def, u32 *flags)
+{
+ *name = v4l2_ctrl_get_name(id);
+ *flags = 0;
+
+ switch (id) {
+ case V4L2_CID_AUDIO_MUTE:
+ case V4L2_CID_AUDIO_LOUDNESS:
+ case V4L2_CID_AUTO_WHITE_BALANCE:
+ case V4L2_CID_AUTOGAIN:
+ case V4L2_CID_HFLIP:
+ case V4L2_CID_VFLIP:
+ case V4L2_CID_HUE_AUTO:
+ case V4L2_CID_CHROMA_AGC:
+ case V4L2_CID_COLOR_KILLER:
+ case V4L2_CID_AUTOBRIGHTNESS:
+ case V4L2_CID_MPEG_AUDIO_MUTE:
+ case V4L2_CID_MPEG_VIDEO_MUTE:
+ case V4L2_CID_MPEG_VIDEO_GOP_CLOSURE:
+ case V4L2_CID_MPEG_VIDEO_PULLDOWN:
+ case V4L2_CID_EXPOSURE_AUTO_PRIORITY:
+ case V4L2_CID_FOCUS_AUTO:
+ case V4L2_CID_PRIVACY:
+ case V4L2_CID_AUDIO_LIMITER_ENABLED:
+ case V4L2_CID_AUDIO_COMPRESSION_ENABLED:
+ case V4L2_CID_PILOT_TONE_ENABLED:
+ case V4L2_CID_ILLUMINATORS_1:
+ case V4L2_CID_ILLUMINATORS_2:
+ case V4L2_CID_FLASH_STROBE_STATUS:
+ case V4L2_CID_FLASH_CHARGE:
+ case V4L2_CID_FLASH_READY:
+ case V4L2_CID_MPEG_VIDEO_DECODER_MPEG4_DEBLOCK_FILTER:
+ case V4L2_CID_MPEG_VIDEO_DECODER_SLICE_INTERFACE:
+ case V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE:
+ case V4L2_CID_MPEG_VIDEO_MB_RC_ENABLE:
+ case V4L2_CID_MPEG_VIDEO_H264_8X8_TRANSFORM:
+ case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_ENABLE:
+ case V4L2_CID_MPEG_VIDEO_MPEG4_QPEL:
+ case V4L2_CID_WIDE_DYNAMIC_RANGE:
+ case V4L2_CID_IMAGE_STABILIZATION:
+ *type = V4L2_CTRL_TYPE_BOOLEAN;
+ *min = 0;
+ *max = *step = 1;
+ break;
+ case V4L2_CID_PAN_RESET:
+ case V4L2_CID_TILT_RESET:
+ case V4L2_CID_FLASH_STROBE:
+ case V4L2_CID_FLASH_STROBE_STOP:
+ case V4L2_CID_AUTO_FOCUS_START:
+ case V4L2_CID_AUTO_FOCUS_STOP:
+ *type = V4L2_CTRL_TYPE_BUTTON;
+ *flags |= V4L2_CTRL_FLAG_WRITE_ONLY;
+ *min = *max = *step = *def = 0;
+ break;
+ case V4L2_CID_POWER_LINE_FREQUENCY:
+ case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ:
+ case V4L2_CID_MPEG_AUDIO_ENCODING:
+ case V4L2_CID_MPEG_AUDIO_L1_BITRATE:
+ case V4L2_CID_MPEG_AUDIO_L2_BITRATE:
+ case V4L2_CID_MPEG_AUDIO_L3_BITRATE:
+ case V4L2_CID_MPEG_AUDIO_AC3_BITRATE:
+ case V4L2_CID_MPEG_AUDIO_MODE:
+ case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION:
+ case V4L2_CID_MPEG_AUDIO_EMPHASIS:
+ case V4L2_CID_MPEG_AUDIO_CRC:
+ case V4L2_CID_MPEG_AUDIO_DEC_PLAYBACK:
+ case V4L2_CID_MPEG_AUDIO_DEC_MULTILINGUAL_PLAYBACK:
+ case V4L2_CID_MPEG_VIDEO_ENCODING:
+ case V4L2_CID_MPEG_VIDEO_ASPECT:
+ case V4L2_CID_MPEG_VIDEO_BITRATE_MODE:
+ case V4L2_CID_MPEG_STREAM_TYPE:
+ case V4L2_CID_MPEG_STREAM_VBI_FMT:
+ case V4L2_CID_EXPOSURE_AUTO:
+ case V4L2_CID_AUTO_FOCUS_RANGE:
+ case V4L2_CID_COLORFX:
+ case V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE:
+ case V4L2_CID_TUNE_PREEMPHASIS:
+ case V4L2_CID_FLASH_LED_MODE:
+ case V4L2_CID_FLASH_STROBE_SOURCE:
+ case V4L2_CID_MPEG_VIDEO_HEADER_MODE:
+ case V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE:
+ case V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE:
+ case V4L2_CID_MPEG_VIDEO_H264_LEVEL:
+ case V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE:
+ case V4L2_CID_MPEG_VIDEO_H264_PROFILE:
+ case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC:
+ case V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL:
+ case V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE:
+ case V4L2_CID_JPEG_CHROMA_SUBSAMPLING:
+ case V4L2_CID_ISO_SENSITIVITY_AUTO:
+ case V4L2_CID_EXPOSURE_METERING:
+ case V4L2_CID_SCENE_MODE:
+ *type = V4L2_CTRL_TYPE_MENU;
+ break;
+ case V4L2_CID_LINK_FREQ:
+ *type = V4L2_CTRL_TYPE_INTEGER_MENU;
+ break;
+ case V4L2_CID_RDS_TX_PS_NAME:
+ case V4L2_CID_RDS_TX_RADIO_TEXT:
+ *type = V4L2_CTRL_TYPE_STRING;
+ break;
+ case V4L2_CID_ISO_SENSITIVITY:
+ case V4L2_CID_AUTO_EXPOSURE_BIAS:
+ *type = V4L2_CTRL_TYPE_INTEGER_MENU;
+ break;
+ case V4L2_CID_USER_CLASS:
+ case V4L2_CID_CAMERA_CLASS:
+ case V4L2_CID_MPEG_CLASS:
+ case V4L2_CID_FM_TX_CLASS:
+ case V4L2_CID_FLASH_CLASS:
+ case V4L2_CID_JPEG_CLASS:
+ case V4L2_CID_IMAGE_SOURCE_CLASS:
+ case V4L2_CID_IMAGE_PROC_CLASS:
+ *type = V4L2_CTRL_TYPE_CTRL_CLASS;
+ /* You can neither read not write these */
+ *flags |= V4L2_CTRL_FLAG_READ_ONLY | V4L2_CTRL_FLAG_WRITE_ONLY;
+ *min = *max = *step = *def = 0;
+ break;
+ case V4L2_CID_BG_COLOR:
+ *type = V4L2_CTRL_TYPE_INTEGER;
+ *step = 1;
+ *min = 0;
+ /* Max is calculated as RGB888 that is 2^24 */
+ *max = 0xFFFFFF;
+ break;
+ case V4L2_CID_FLASH_FAULT:
+ case V4L2_CID_JPEG_ACTIVE_MARKER:
+ case V4L2_CID_3A_LOCK:
+ case V4L2_CID_AUTO_FOCUS_STATUS:
+ *type = V4L2_CTRL_TYPE_BITMASK;
+ break;
+ case V4L2_CID_MIN_BUFFERS_FOR_CAPTURE:
+ case V4L2_CID_MIN_BUFFERS_FOR_OUTPUT:
+ *type = V4L2_CTRL_TYPE_INTEGER;
+ *flags |= V4L2_CTRL_FLAG_READ_ONLY;
+ break;
+ case V4L2_CID_MPEG_VIDEO_DEC_FRAME:
+ case V4L2_CID_MPEG_VIDEO_DEC_PTS:
+ *flags |= V4L2_CTRL_FLAG_VOLATILE;
+ /* Fall through */
+ case V4L2_CID_PIXEL_RATE:
+ *type = V4L2_CTRL_TYPE_INTEGER64;
+ *flags |= V4L2_CTRL_FLAG_READ_ONLY;
+ *min = *max = *step = *def = 0;
+ break;
+ default:
+ *type = V4L2_CTRL_TYPE_INTEGER;
+ break;
+ }
+ switch (id) {
+ case V4L2_CID_MPEG_AUDIO_ENCODING:
+ case V4L2_CID_MPEG_AUDIO_MODE:
+ case V4L2_CID_MPEG_VIDEO_BITRATE_MODE:
+ case V4L2_CID_MPEG_VIDEO_B_FRAMES:
+ case V4L2_CID_MPEG_STREAM_TYPE:
+ *flags |= V4L2_CTRL_FLAG_UPDATE;
+ break;
+ case V4L2_CID_AUDIO_VOLUME:
+ case V4L2_CID_AUDIO_BALANCE:
+ case V4L2_CID_AUDIO_BASS:
+ case V4L2_CID_AUDIO_TREBLE:
+ case V4L2_CID_BRIGHTNESS:
+ case V4L2_CID_CONTRAST:
+ case V4L2_CID_SATURATION:
+ case V4L2_CID_HUE:
+ case V4L2_CID_RED_BALANCE:
+ case V4L2_CID_BLUE_BALANCE:
+ case V4L2_CID_GAMMA:
+ case V4L2_CID_SHARPNESS:
+ case V4L2_CID_CHROMA_GAIN:
+ case V4L2_CID_RDS_TX_DEVIATION:
+ case V4L2_CID_AUDIO_LIMITER_RELEASE_TIME:
+ case V4L2_CID_AUDIO_LIMITER_DEVIATION:
+ case V4L2_CID_AUDIO_COMPRESSION_GAIN:
+ case V4L2_CID_AUDIO_COMPRESSION_THRESHOLD:
+ case V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME:
+ case V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME:
+ case V4L2_CID_PILOT_TONE_DEVIATION:
+ case V4L2_CID_PILOT_TONE_FREQUENCY:
+ case V4L2_CID_TUNE_POWER_LEVEL:
+ case V4L2_CID_TUNE_ANTENNA_CAPACITOR:
+ *flags |= V4L2_CTRL_FLAG_SLIDER;
+ break;
+ case V4L2_CID_PAN_RELATIVE:
+ case V4L2_CID_TILT_RELATIVE:
+ case V4L2_CID_FOCUS_RELATIVE:
+ case V4L2_CID_IRIS_RELATIVE:
+ case V4L2_CID_ZOOM_RELATIVE:
+ *flags |= V4L2_CTRL_FLAG_WRITE_ONLY;
+ break;
+ case V4L2_CID_FLASH_STROBE_STATUS:
+ case V4L2_CID_AUTO_FOCUS_STATUS:
+ case V4L2_CID_FLASH_READY:
+ *flags |= V4L2_CTRL_FLAG_READ_ONLY;
+ break;
+ }
+}
+EXPORT_SYMBOL(v4l2_ctrl_fill);
+
+/* Helper function to determine whether the control type is compatible with
+ VIDIOC_G/S_CTRL. */
+static bool type_is_int(const struct v4l2_ctrl *ctrl)
+{
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_INTEGER64:
+ case V4L2_CTRL_TYPE_STRING:
+ /* Nope, these need v4l2_ext_control */
+ return false;
+ default:
+ return true;
+ }
+}
+
+static void fill_event(struct v4l2_event *ev, struct v4l2_ctrl *ctrl, u32 changes)
+{
+ memset(ev->reserved, 0, sizeof(ev->reserved));
+ ev->type = V4L2_EVENT_CTRL;
+ ev->id = ctrl->id;
+ ev->u.ctrl.changes = changes;
+ ev->u.ctrl.type = ctrl->type;
+ ev->u.ctrl.flags = ctrl->flags;
+ if (ctrl->type == V4L2_CTRL_TYPE_STRING)
+ ev->u.ctrl.value64 = 0;
+ else
+ ev->u.ctrl.value64 = ctrl->cur.val64;
+ ev->u.ctrl.minimum = ctrl->minimum;
+ ev->u.ctrl.maximum = ctrl->maximum;
+ if (ctrl->type == V4L2_CTRL_TYPE_MENU
+ || ctrl->type == V4L2_CTRL_TYPE_INTEGER_MENU)
+ ev->u.ctrl.step = 1;
+ else
+ ev->u.ctrl.step = ctrl->step;
+ ev->u.ctrl.default_value = ctrl->default_value;
+}
+
+static void send_event(struct v4l2_fh *fh, struct v4l2_ctrl *ctrl, u32 changes)
+{
+ struct v4l2_event ev;
+ struct v4l2_subscribed_event *sev;
+
+ if (list_empty(&ctrl->ev_subs))
+ return;
+ fill_event(&ev, ctrl, changes);
+
+ list_for_each_entry(sev, &ctrl->ev_subs, node)
+ if (sev->fh != fh ||
+ (sev->flags & V4L2_EVENT_SUB_FL_ALLOW_FEEDBACK))
+ v4l2_event_queue_fh(sev->fh, &ev);
+}
+
+/* Helper function: copy the current control value back to the caller */
+static int cur_to_user(struct v4l2_ext_control *c,
+ struct v4l2_ctrl *ctrl)
+{
+ u32 len;
+
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_STRING:
+ len = strlen(ctrl->cur.string);
+ if (c->size < len + 1) {
+ c->size = len + 1;
+ return -ENOSPC;
+ }
+ return copy_to_user(c->string, ctrl->cur.string,
+ len + 1) ? -EFAULT : 0;
+ case V4L2_CTRL_TYPE_INTEGER64:
+ c->value64 = ctrl->cur.val64;
+ break;
+ default:
+ c->value = ctrl->cur.val;
+ break;
+ }
+ return 0;
+}
+
+/* Helper function: copy the caller-provider value as the new control value */
+static int user_to_new(struct v4l2_ext_control *c,
+ struct v4l2_ctrl *ctrl)
+{
+ int ret;
+ u32 size;
+
+ ctrl->is_new = 1;
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_INTEGER64:
+ ctrl->val64 = c->value64;
+ break;
+ case V4L2_CTRL_TYPE_STRING:
+ size = c->size;
+ if (size == 0)
+ return -ERANGE;
+ if (size > ctrl->maximum + 1)
+ size = ctrl->maximum + 1;
+ ret = copy_from_user(ctrl->string, c->string, size);
+ if (!ret) {
+ char last = ctrl->string[size - 1];
+
+ ctrl->string[size - 1] = 0;
+ /* If the string was longer than ctrl->maximum,
+ then return an error. */
+ if (strlen(ctrl->string) == ctrl->maximum && last)
+ return -ERANGE;
+ }
+ return ret ? -EFAULT : 0;
+ default:
+ ctrl->val = c->value;
+ break;
+ }
+ return 0;
+}
+
+/* Helper function: copy the new control value back to the caller */
+static int new_to_user(struct v4l2_ext_control *c,
+ struct v4l2_ctrl *ctrl)
+{
+ u32 len;
+
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_STRING:
+ len = strlen(ctrl->string);
+ if (c->size < len + 1) {
+ c->size = ctrl->maximum + 1;
+ return -ENOSPC;
+ }
+ return copy_to_user(c->string, ctrl->string,
+ len + 1) ? -EFAULT : 0;
+ case V4L2_CTRL_TYPE_INTEGER64:
+ c->value64 = ctrl->val64;
+ break;
+ default:
+ c->value = ctrl->val;
+ break;
+ }
+ return 0;
+}
+
+/* Copy the new value to the current value. */
+static void new_to_cur(struct v4l2_fh *fh, struct v4l2_ctrl *ctrl,
+ bool update_inactive)
+{
+ bool changed = false;
+
+ if (ctrl == NULL)
+ return;
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_BUTTON:
+ changed = true;
+ break;
+ case V4L2_CTRL_TYPE_STRING:
+ /* strings are always 0-terminated */
+ changed = strcmp(ctrl->string, ctrl->cur.string);
+ strcpy(ctrl->cur.string, ctrl->string);
+ break;
+ case V4L2_CTRL_TYPE_INTEGER64:
+ changed = ctrl->val64 != ctrl->cur.val64;
+ ctrl->cur.val64 = ctrl->val64;
+ break;
+ default:
+ changed = ctrl->val != ctrl->cur.val;
+ ctrl->cur.val = ctrl->val;
+ break;
+ }
+ if (update_inactive) {
+ /* Note: update_inactive can only be true for auto clusters. */
+ ctrl->flags &=
+ ~(V4L2_CTRL_FLAG_INACTIVE | V4L2_CTRL_FLAG_VOLATILE);
+ if (!is_cur_manual(ctrl->cluster[0])) {
+ ctrl->flags |= V4L2_CTRL_FLAG_INACTIVE;
+ if (ctrl->cluster[0]->has_volatiles)
+ ctrl->flags |= V4L2_CTRL_FLAG_VOLATILE;
+ }
+ fh = NULL;
+ }
+ if (changed || update_inactive) {
+ /* If a control was changed that was not one of the controls
+ modified by the application, then send the event to all. */
+ if (!ctrl->is_new)
+ fh = NULL;
+ send_event(fh, ctrl,
+ (changed ? V4L2_EVENT_CTRL_CH_VALUE : 0) |
+ (update_inactive ? V4L2_EVENT_CTRL_CH_FLAGS : 0));
+ }
+}
+
+/* Copy the current value to the new value */
+static void cur_to_new(struct v4l2_ctrl *ctrl)
+{
+ if (ctrl == NULL)
+ return;
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_STRING:
+ /* strings are always 0-terminated */
+ strcpy(ctrl->string, ctrl->cur.string);
+ break;
+ case V4L2_CTRL_TYPE_INTEGER64:
+ ctrl->val64 = ctrl->cur.val64;
+ break;
+ default:
+ ctrl->val = ctrl->cur.val;
+ break;
+ }
+}
+
+/* Return non-zero if one or more of the controls in the cluster has a new
+ value that differs from the current value. */
+static int cluster_changed(struct v4l2_ctrl *master)
+{
+ int diff = 0;
+ int i;
+
+ for (i = 0; !diff && i < master->ncontrols; i++) {
+ struct v4l2_ctrl *ctrl = master->cluster[i];
+
+ if (ctrl == NULL)
+ continue;
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_BUTTON:
+ /* Button controls are always 'different' */
+ return 1;
+ case V4L2_CTRL_TYPE_STRING:
+ /* strings are always 0-terminated */
+ diff = strcmp(ctrl->string, ctrl->cur.string);
+ break;
+ case V4L2_CTRL_TYPE_INTEGER64:
+ diff = ctrl->val64 != ctrl->cur.val64;
+ break;
+ default:
+ diff = ctrl->val != ctrl->cur.val;
+ break;
+ }
+ }
+ return diff;
+}
+
+/* Validate integer-type control */
+static int validate_new_int(const struct v4l2_ctrl *ctrl, s32 *pval)
+{
+ s32 val = *pval;
+ u32 offset;
+
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_INTEGER:
+ /* Round towards the closest legal value */
+ val += ctrl->step / 2;
+ if (val < ctrl->minimum)
+ val = ctrl->minimum;
+ if (val > ctrl->maximum)
+ val = ctrl->maximum;
+ offset = val - ctrl->minimum;
+ offset = ctrl->step * (offset / ctrl->step);
+ val = ctrl->minimum + offset;
+ *pval = val;
+ return 0;
+
+ case V4L2_CTRL_TYPE_BOOLEAN:
+ *pval = !!val;
+ return 0;
+
+ case V4L2_CTRL_TYPE_MENU:
+ case V4L2_CTRL_TYPE_INTEGER_MENU:
+ if (val < ctrl->minimum || val > ctrl->maximum)
+ return -ERANGE;
+ if (ctrl->menu_skip_mask & (1 << val))
+ return -EINVAL;
+ if (ctrl->type == V4L2_CTRL_TYPE_MENU &&
+ ctrl->qmenu[val][0] == '\0')
+ return -EINVAL;
+ return 0;
+
+ case V4L2_CTRL_TYPE_BITMASK:
+ *pval &= ctrl->maximum;
+ return 0;
+
+ case V4L2_CTRL_TYPE_BUTTON:
+ case V4L2_CTRL_TYPE_CTRL_CLASS:
+ *pval = 0;
+ return 0;
+
+ default:
+ return -EINVAL;
+ }
+}
+
+/* Validate a new control */
+static int validate_new(const struct v4l2_ctrl *ctrl, struct v4l2_ext_control *c)
+{
+ char *s = c->string;
+ size_t len;
+
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_INTEGER:
+ case V4L2_CTRL_TYPE_BOOLEAN:
+ case V4L2_CTRL_TYPE_MENU:
+ case V4L2_CTRL_TYPE_INTEGER_MENU:
+ case V4L2_CTRL_TYPE_BITMASK:
+ case V4L2_CTRL_TYPE_BUTTON:
+ case V4L2_CTRL_TYPE_CTRL_CLASS:
+ return validate_new_int(ctrl, &c->value);
+
+ case V4L2_CTRL_TYPE_INTEGER64:
+ return 0;
+
+ case V4L2_CTRL_TYPE_STRING:
+ len = strlen(s);
+ if (len < ctrl->minimum)
+ return -ERANGE;
+ if ((len - ctrl->minimum) % ctrl->step)
+ return -ERANGE;
+ return 0;
+
+ default:
+ return -EINVAL;
+ }
+}
+
+static inline u32 node2id(struct list_head *node)
+{
+ return list_entry(node, struct v4l2_ctrl_ref, node)->ctrl->id;
+}
+
+/* Set the handler's error code if it wasn't set earlier already */
+static inline int handler_set_err(struct v4l2_ctrl_handler *hdl, int err)
+{
+ if (hdl->error == 0)
+ hdl->error = err;
+ return err;
+}
+
+/* Initialize the handler */
+int v4l2_ctrl_handler_init(struct v4l2_ctrl_handler *hdl,
+ unsigned nr_of_controls_hint)
+{
+ hdl->lock = &hdl->_lock;
+ mutex_init(hdl->lock);
+ INIT_LIST_HEAD(&hdl->ctrls);
+ INIT_LIST_HEAD(&hdl->ctrl_refs);
+ hdl->nr_of_buckets = 1 + nr_of_controls_hint / 8;
+ hdl->buckets = kcalloc(hdl->nr_of_buckets, sizeof(hdl->buckets[0]),
+ GFP_KERNEL);
+ hdl->error = hdl->buckets ? 0 : -ENOMEM;
+ return hdl->error;
+}
+EXPORT_SYMBOL(v4l2_ctrl_handler_init);
+
+/* Free all controls and control refs */
+void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl)
+{
+ struct v4l2_ctrl_ref *ref, *next_ref;
+ struct v4l2_ctrl *ctrl, *next_ctrl;
+ struct v4l2_subscribed_event *sev, *next_sev;
+
+ if (hdl == NULL || hdl->buckets == NULL)
+ return;
+
+ mutex_lock(hdl->lock);
+ /* Free all nodes */
+ list_for_each_entry_safe(ref, next_ref, &hdl->ctrl_refs, node) {
+ list_del(&ref->node);
+ kfree(ref);
+ }
+ /* Free all controls owned by the handler */
+ list_for_each_entry_safe(ctrl, next_ctrl, &hdl->ctrls, node) {
+ list_del(&ctrl->node);
+ list_for_each_entry_safe(sev, next_sev, &ctrl->ev_subs, node)
+ list_del(&sev->node);
+ kfree(ctrl);
+ }
+ kfree(hdl->buckets);
+ hdl->buckets = NULL;
+ hdl->cached = NULL;
+ hdl->error = 0;
+ mutex_unlock(hdl->lock);
+}
+EXPORT_SYMBOL(v4l2_ctrl_handler_free);
+
+/* For backwards compatibility: V4L2_CID_PRIVATE_BASE should no longer
+ be used except in G_CTRL, S_CTRL, QUERYCTRL and QUERYMENU when dealing
+ with applications that do not use the NEXT_CTRL flag.
+
+ We just find the n-th private user control. It's O(N), but that should not
+ be an issue in this particular case. */
+static struct v4l2_ctrl_ref *find_private_ref(
+ struct v4l2_ctrl_handler *hdl, u32 id)
+{
+ struct v4l2_ctrl_ref *ref;
+
+ id -= V4L2_CID_PRIVATE_BASE;
+ list_for_each_entry(ref, &hdl->ctrl_refs, node) {
+ /* Search for private user controls that are compatible with
+ VIDIOC_G/S_CTRL. */
+ if (V4L2_CTRL_ID2CLASS(ref->ctrl->id) == V4L2_CTRL_CLASS_USER &&
+ V4L2_CTRL_DRIVER_PRIV(ref->ctrl->id)) {
+ if (!type_is_int(ref->ctrl))
+ continue;
+ if (id == 0)
+ return ref;
+ id--;
+ }
+ }
+ return NULL;
+}
+
+/* Find a control with the given ID. */
+static struct v4l2_ctrl_ref *find_ref(struct v4l2_ctrl_handler *hdl, u32 id)
+{
+ struct v4l2_ctrl_ref *ref;
+ int bucket;
+
+ id &= V4L2_CTRL_ID_MASK;
+
+ /* Old-style private controls need special handling */
+ if (id >= V4L2_CID_PRIVATE_BASE)
+ return find_private_ref(hdl, id);
+ bucket = id % hdl->nr_of_buckets;
+
+ /* Simple optimization: cache the last control found */
+ if (hdl->cached && hdl->cached->ctrl->id == id)
+ return hdl->cached;
+
+ /* Not in cache, search the hash */
+ ref = hdl->buckets ? hdl->buckets[bucket] : NULL;
+ while (ref && ref->ctrl->id != id)
+ ref = ref->next;
+
+ if (ref)
+ hdl->cached = ref; /* cache it! */
+ return ref;
+}
+
+/* Find a control with the given ID. Take the handler's lock first. */
+static struct v4l2_ctrl_ref *find_ref_lock(
+ struct v4l2_ctrl_handler *hdl, u32 id)
+{
+ struct v4l2_ctrl_ref *ref = NULL;
+
+ if (hdl) {
+ mutex_lock(hdl->lock);
+ ref = find_ref(hdl, id);
+ mutex_unlock(hdl->lock);
+ }
+ return ref;
+}
+
+/* Find a control with the given ID. */
+struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id)
+{
+ struct v4l2_ctrl_ref *ref = find_ref_lock(hdl, id);
+
+ return ref ? ref->ctrl : NULL;
+}
+EXPORT_SYMBOL(v4l2_ctrl_find);
+
+/* Allocate a new v4l2_ctrl_ref and hook it into the handler. */
+static int handler_new_ref(struct v4l2_ctrl_handler *hdl,
+ struct v4l2_ctrl *ctrl)
+{
+ struct v4l2_ctrl_ref *ref;
+ struct v4l2_ctrl_ref *new_ref;
+ u32 id = ctrl->id;
+ u32 class_ctrl = V4L2_CTRL_ID2CLASS(id) | 1;
+ int bucket = id % hdl->nr_of_buckets; /* which bucket to use */
+
+ /* Automatically add the control class if it is not yet present. */
+ if (id != class_ctrl && find_ref_lock(hdl, class_ctrl) == NULL)
+ if (!v4l2_ctrl_new_std(hdl, NULL, class_ctrl, 0, 0, 0, 0))
+ return hdl->error;
+
+ if (hdl->error)
+ return hdl->error;
+
+ new_ref = kzalloc(sizeof(*new_ref), GFP_KERNEL);
+ if (!new_ref)
+ return handler_set_err(hdl, -ENOMEM);
+ new_ref->ctrl = ctrl;
+ if (ctrl->handler == hdl) {
+ /* By default each control starts in a cluster of its own.
+ new_ref->ctrl is basically a cluster array with one
+ element, so that's perfect to use as the cluster pointer.
+ But only do this for the handler that owns the control. */
+ ctrl->cluster = &new_ref->ctrl;
+ ctrl->ncontrols = 1;
+ }
+
+ INIT_LIST_HEAD(&new_ref->node);
+
+ mutex_lock(hdl->lock);
+
+ /* Add immediately at the end of the list if the list is empty, or if
+ the last element in the list has a lower ID.
+ This ensures that when elements are added in ascending order the
+ insertion is an O(1) operation. */
+ if (list_empty(&hdl->ctrl_refs) || id > node2id(hdl->ctrl_refs.prev)) {
+ list_add_tail(&new_ref->node, &hdl->ctrl_refs);
+ goto insert_in_hash;
+ }
+
+ /* Find insert position in sorted list */
+ list_for_each_entry(ref, &hdl->ctrl_refs, node) {
+ if (ref->ctrl->id < id)
+ continue;
+ /* Don't add duplicates */
+ if (ref->ctrl->id == id) {
+ kfree(new_ref);
+ goto unlock;
+ }
+ list_add(&new_ref->node, ref->node.prev);
+ break;
+ }
+
+insert_in_hash:
+ /* Insert the control node in the hash */
+ new_ref->next = hdl->buckets[bucket];
+ hdl->buckets[bucket] = new_ref;
+
+unlock:
+ mutex_unlock(hdl->lock);
+ return 0;
+}
+
+/* Add a new control */
+static struct v4l2_ctrl *v4l2_ctrl_new(struct v4l2_ctrl_handler *hdl,
+ const struct v4l2_ctrl_ops *ops,
+ u32 id, const char *name, enum v4l2_ctrl_type type,
+ s32 min, s32 max, u32 step, s32 def,
+ u32 flags, const char * const *qmenu,
+ const s64 *qmenu_int, void *priv)
+{
+ struct v4l2_ctrl *ctrl;
+ unsigned sz_extra = 0;
+
+ if (hdl->error)
+ return NULL;
+
+ /* Sanity checks */
+ if (id == 0 || name == NULL || id >= V4L2_CID_PRIVATE_BASE ||
+ (type == V4L2_CTRL_TYPE_INTEGER && step == 0) ||
+ (type == V4L2_CTRL_TYPE_BITMASK && max == 0) ||
+ (type == V4L2_CTRL_TYPE_MENU && qmenu == NULL) ||
+ (type == V4L2_CTRL_TYPE_INTEGER_MENU && qmenu_int == NULL) ||
+ (type == V4L2_CTRL_TYPE_STRING && max == 0)) {
+ handler_set_err(hdl, -ERANGE);
+ return NULL;
+ }
+ if (type != V4L2_CTRL_TYPE_BITMASK && max < min) {
+ handler_set_err(hdl, -ERANGE);
+ return NULL;
+ }
+ if ((type == V4L2_CTRL_TYPE_INTEGER ||
+ type == V4L2_CTRL_TYPE_MENU ||
+ type == V4L2_CTRL_TYPE_INTEGER_MENU ||
+ type == V4L2_CTRL_TYPE_BOOLEAN) &&
+ (def < min || def > max)) {
+ handler_set_err(hdl, -ERANGE);
+ return NULL;
+ }
+ if (type == V4L2_CTRL_TYPE_BITMASK && ((def & ~max) || min || step)) {
+ handler_set_err(hdl, -ERANGE);
+ return NULL;
+ }
+
+ if (type == V4L2_CTRL_TYPE_BUTTON)
+ flags |= V4L2_CTRL_FLAG_WRITE_ONLY;
+ else if (type == V4L2_CTRL_TYPE_CTRL_CLASS)
+ flags |= V4L2_CTRL_FLAG_READ_ONLY;
+ else if (type == V4L2_CTRL_TYPE_STRING)
+ sz_extra += 2 * (max + 1);
+
+ ctrl = kzalloc(sizeof(*ctrl) + sz_extra, GFP_KERNEL);
+ if (ctrl == NULL) {
+ handler_set_err(hdl, -ENOMEM);
+ return NULL;
+ }
+
+ INIT_LIST_HEAD(&ctrl->node);
+ INIT_LIST_HEAD(&ctrl->ev_subs);
+ ctrl->handler = hdl;
+ ctrl->ops = ops;
+ ctrl->id = id;
+ ctrl->name = name;
+ ctrl->type = type;
+ ctrl->flags = flags;
+ ctrl->minimum = min;
+ ctrl->maximum = max;
+ ctrl->step = step;
+ if (type == V4L2_CTRL_TYPE_MENU)
+ ctrl->qmenu = qmenu;
+ else if (type == V4L2_CTRL_TYPE_INTEGER_MENU)
+ ctrl->qmenu_int = qmenu_int;
+ ctrl->priv = priv;
+ ctrl->cur.val = ctrl->val = ctrl->default_value = def;
+
+ if (ctrl->type == V4L2_CTRL_TYPE_STRING) {
+ ctrl->cur.string = (char *)&ctrl[1] + sz_extra - (max + 1);
+ ctrl->string = (char *)&ctrl[1] + sz_extra - 2 * (max + 1);
+ if (ctrl->minimum)
+ memset(ctrl->cur.string, ' ', ctrl->minimum);
+ }
+ if (handler_new_ref(hdl, ctrl)) {
+ kfree(ctrl);
+ return NULL;
+ }
+ mutex_lock(hdl->lock);
+ list_add_tail(&ctrl->node, &hdl->ctrls);
+ mutex_unlock(hdl->lock);
+ return ctrl;
+}
+
+struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl,
+ const struct v4l2_ctrl_config *cfg, void *priv)
+{
+ bool is_menu;
+ struct v4l2_ctrl *ctrl;
+ const char *name = cfg->name;
+ const char * const *qmenu = cfg->qmenu;
+ const s64 *qmenu_int = cfg->qmenu_int;
+ enum v4l2_ctrl_type type = cfg->type;
+ u32 flags = cfg->flags;
+ s32 min = cfg->min;
+ s32 max = cfg->max;
+ u32 step = cfg->step;
+ s32 def = cfg->def;
+
+ if (name == NULL)
+ v4l2_ctrl_fill(cfg->id, &name, &type, &min, &max, &step,
+ &def, &flags);
+
+ is_menu = (cfg->type == V4L2_CTRL_TYPE_MENU ||
+ cfg->type == V4L2_CTRL_TYPE_INTEGER_MENU);
+ if (is_menu)
+ WARN_ON(step);
+ else
+ WARN_ON(cfg->menu_skip_mask);
+ if (cfg->type == V4L2_CTRL_TYPE_MENU && qmenu == NULL)
+ qmenu = v4l2_ctrl_get_menu(cfg->id);
+ else if (cfg->type == V4L2_CTRL_TYPE_INTEGER_MENU &&
+ qmenu_int == NULL) {
+ handler_set_err(hdl, -EINVAL);
+ return NULL;
+ }
+
+ ctrl = v4l2_ctrl_new(hdl, cfg->ops, cfg->id, name,
+ type, min, max,
+ is_menu ? cfg->menu_skip_mask : step,
+ def, flags, qmenu, qmenu_int, priv);
+ if (ctrl)
+ ctrl->is_private = cfg->is_private;
+ return ctrl;
+}
+EXPORT_SYMBOL(v4l2_ctrl_new_custom);
+
+/* Helper function for standard non-menu controls */
+struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl,
+ const struct v4l2_ctrl_ops *ops,
+ u32 id, s32 min, s32 max, u32 step, s32 def)
+{
+ const char *name;
+ enum v4l2_ctrl_type type;
+ u32 flags;
+
+ v4l2_ctrl_fill(id, &name, &type, &min, &max, &step, &def, &flags);
+ if (type == V4L2_CTRL_TYPE_MENU
+ || type == V4L2_CTRL_TYPE_INTEGER_MENU) {
+ handler_set_err(hdl, -EINVAL);
+ return NULL;
+ }
+ return v4l2_ctrl_new(hdl, ops, id, name, type,
+ min, max, step, def, flags, NULL, NULL, NULL);
+}
+EXPORT_SYMBOL(v4l2_ctrl_new_std);
+
+/* Helper function for standard menu controls */
+struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl,
+ const struct v4l2_ctrl_ops *ops,
+ u32 id, s32 max, s32 mask, s32 def)
+{
+ const char * const *qmenu = v4l2_ctrl_get_menu(id);
+ const char *name;
+ enum v4l2_ctrl_type type;
+ s32 min;
+ s32 step;
+ u32 flags;
+
+ v4l2_ctrl_fill(id, &name, &type, &min, &max, &step, &def, &flags);
+ if (type != V4L2_CTRL_TYPE_MENU) {
+ handler_set_err(hdl, -EINVAL);
+ return NULL;
+ }
+ return v4l2_ctrl_new(hdl, ops, id, name, type,
+ 0, max, mask, def, flags, qmenu, NULL, NULL);
+}
+EXPORT_SYMBOL(v4l2_ctrl_new_std_menu);
+
+/* Helper function for standard integer menu controls */
+struct v4l2_ctrl *v4l2_ctrl_new_int_menu(struct v4l2_ctrl_handler *hdl,
+ const struct v4l2_ctrl_ops *ops,
+ u32 id, s32 max, s32 def, const s64 *qmenu_int)
+{
+ const char *name;
+ enum v4l2_ctrl_type type;
+ s32 min;
+ s32 step;
+ u32 flags;
+
+ v4l2_ctrl_fill(id, &name, &type, &min, &max, &step, &def, &flags);
+ if (type != V4L2_CTRL_TYPE_INTEGER_MENU) {
+ handler_set_err(hdl, -EINVAL);
+ return NULL;
+ }
+ return v4l2_ctrl_new(hdl, ops, id, name, type,
+ 0, max, 0, def, flags, NULL, qmenu_int, NULL);
+}
+EXPORT_SYMBOL(v4l2_ctrl_new_int_menu);
+
+/* Add a control from another handler to this handler */
+struct v4l2_ctrl *v4l2_ctrl_add_ctrl(struct v4l2_ctrl_handler *hdl,
+ struct v4l2_ctrl *ctrl)
+{
+ if (hdl == NULL || hdl->error)
+ return NULL;
+ if (ctrl == NULL) {
+ handler_set_err(hdl, -EINVAL);
+ return NULL;
+ }
+ if (ctrl->handler == hdl)
+ return ctrl;
+ return handler_new_ref(hdl, ctrl) ? NULL : ctrl;
+}
+EXPORT_SYMBOL(v4l2_ctrl_add_ctrl);
+
+/* Add the controls from another handler to our own. */
+int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl,
+ struct v4l2_ctrl_handler *add)
+{
+ struct v4l2_ctrl_ref *ref;
+ int ret = 0;
+
+ /* Do nothing if either handler is NULL or if they are the same */
+ if (!hdl || !add || hdl == add)
+ return 0;
+ if (hdl->error)
+ return hdl->error;
+ mutex_lock(add->lock);
+ list_for_each_entry(ref, &add->ctrl_refs, node) {
+ struct v4l2_ctrl *ctrl = ref->ctrl;
+
+ /* Skip handler-private controls. */
+ if (ctrl->is_private)
+ continue;
+ /* And control classes */
+ if (ctrl->type == V4L2_CTRL_TYPE_CTRL_CLASS)
+ continue;
+ ret = handler_new_ref(hdl, ctrl);
+ if (ret)
+ break;
+ }
+ mutex_unlock(add->lock);
+ return ret;
+}
+EXPORT_SYMBOL(v4l2_ctrl_add_handler);
+
+/* Cluster controls */
+void v4l2_ctrl_cluster(unsigned ncontrols, struct v4l2_ctrl **controls)
+{
+ bool has_volatiles = false;
+ int i;
+
+ /* The first control is the master control and it must not be NULL */
+ BUG_ON(ncontrols == 0 || controls[0] == NULL);
+
+ for (i = 0; i < ncontrols; i++) {
+ if (controls[i]) {
+ controls[i]->cluster = controls;
+ controls[i]->ncontrols = ncontrols;
+ if (controls[i]->flags & V4L2_CTRL_FLAG_VOLATILE)
+ has_volatiles = true;
+ }
+ }
+ controls[0]->has_volatiles = has_volatiles;
+}
+EXPORT_SYMBOL(v4l2_ctrl_cluster);
+
+void v4l2_ctrl_auto_cluster(unsigned ncontrols, struct v4l2_ctrl **controls,
+ u8 manual_val, bool set_volatile)
+{
+ struct v4l2_ctrl *master = controls[0];
+ u32 flag = 0;
+ int i;
+
+ v4l2_ctrl_cluster(ncontrols, controls);
+ WARN_ON(ncontrols <= 1);
+ WARN_ON(manual_val < master->minimum || manual_val > master->maximum);
+ WARN_ON(set_volatile && !has_op(master, g_volatile_ctrl));
+ master->is_auto = true;
+ master->has_volatiles = set_volatile;
+ master->manual_mode_value = manual_val;
+ master->flags |= V4L2_CTRL_FLAG_UPDATE;
+
+ if (!is_cur_manual(master))
+ flag = V4L2_CTRL_FLAG_INACTIVE |
+ (set_volatile ? V4L2_CTRL_FLAG_VOLATILE : 0);
+
+ for (i = 1; i < ncontrols; i++)
+ if (controls[i])
+ controls[i]->flags |= flag;
+}
+EXPORT_SYMBOL(v4l2_ctrl_auto_cluster);
+
+/* Activate/deactivate a control. */
+void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active)
+{
+ /* invert since the actual flag is called 'inactive' */
+ bool inactive = !active;
+ bool old;
+
+ if (ctrl == NULL)
+ return;
+
+ if (inactive)
+ /* set V4L2_CTRL_FLAG_INACTIVE */
+ old = test_and_set_bit(4, &ctrl->flags);
+ else
+ /* clear V4L2_CTRL_FLAG_INACTIVE */
+ old = test_and_clear_bit(4, &ctrl->flags);
+ if (old != inactive)
+ send_event(NULL, ctrl, V4L2_EVENT_CTRL_CH_FLAGS);
+}
+EXPORT_SYMBOL(v4l2_ctrl_activate);
+
+/* Grab/ungrab a control.
+ Typically used when streaming starts and you want to grab controls,
+ preventing the user from changing them.
+
+ Just call this and the framework will block any attempts to change
+ these controls. */
+void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed)
+{
+ bool old;
+
+ if (ctrl == NULL)
+ return;
+
+ v4l2_ctrl_lock(ctrl);
+ if (grabbed)
+ /* set V4L2_CTRL_FLAG_GRABBED */
+ old = test_and_set_bit(1, &ctrl->flags);
+ else
+ /* clear V4L2_CTRL_FLAG_GRABBED */
+ old = test_and_clear_bit(1, &ctrl->flags);
+ if (old != grabbed)
+ send_event(NULL, ctrl, V4L2_EVENT_CTRL_CH_FLAGS);
+ v4l2_ctrl_unlock(ctrl);
+}
+EXPORT_SYMBOL(v4l2_ctrl_grab);
+
+/* Log the control name and value */
+static void log_ctrl(const struct v4l2_ctrl *ctrl,
+ const char *prefix, const char *colon)
+{
+ if (ctrl->flags & (V4L2_CTRL_FLAG_DISABLED | V4L2_CTRL_FLAG_WRITE_ONLY))
+ return;
+ if (ctrl->type == V4L2_CTRL_TYPE_CTRL_CLASS)
+ return;
+
+ printk(KERN_INFO "%s%s%s: ", prefix, colon, ctrl->name);
+
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_INTEGER:
+ printk(KERN_CONT "%d", ctrl->cur.val);
+ break;
+ case V4L2_CTRL_TYPE_BOOLEAN:
+ printk(KERN_CONT "%s", ctrl->cur.val ? "true" : "false");
+ break;
+ case V4L2_CTRL_TYPE_MENU:
+ printk(KERN_CONT "%s", ctrl->qmenu[ctrl->cur.val]);
+ break;
+ case V4L2_CTRL_TYPE_INTEGER_MENU:
+ printk(KERN_CONT "%lld", ctrl->qmenu_int[ctrl->cur.val]);
+ break;
+ case V4L2_CTRL_TYPE_BITMASK:
+ printk(KERN_CONT "0x%08x", ctrl->cur.val);
+ break;
+ case V4L2_CTRL_TYPE_INTEGER64:
+ printk(KERN_CONT "%lld", ctrl->cur.val64);
+ break;
+ case V4L2_CTRL_TYPE_STRING:
+ printk(KERN_CONT "%s", ctrl->cur.string);
+ break;
+ default:
+ printk(KERN_CONT "unknown type %d", ctrl->type);
+ break;
+ }
+ if (ctrl->flags & (V4L2_CTRL_FLAG_INACTIVE |
+ V4L2_CTRL_FLAG_GRABBED |
+ V4L2_CTRL_FLAG_VOLATILE)) {
+ if (ctrl->flags & V4L2_CTRL_FLAG_INACTIVE)
+ printk(KERN_CONT " inactive");
+ if (ctrl->flags & V4L2_CTRL_FLAG_GRABBED)
+ printk(KERN_CONT " grabbed");
+ if (ctrl->flags & V4L2_CTRL_FLAG_VOLATILE)
+ printk(KERN_CONT " volatile");
+ }
+ printk(KERN_CONT "\n");
+}
+
+/* Log all controls owned by the handler */
+void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl,
+ const char *prefix)
+{
+ struct v4l2_ctrl *ctrl;
+ const char *colon = "";
+ int len;
+
+ if (hdl == NULL)
+ return;
+ if (prefix == NULL)
+ prefix = "";
+ len = strlen(prefix);
+ if (len && prefix[len - 1] != ' ')
+ colon = ": ";
+ mutex_lock(hdl->lock);
+ list_for_each_entry(ctrl, &hdl->ctrls, node)
+ if (!(ctrl->flags & V4L2_CTRL_FLAG_DISABLED))
+ log_ctrl(ctrl, prefix, colon);
+ mutex_unlock(hdl->lock);
+}
+EXPORT_SYMBOL(v4l2_ctrl_handler_log_status);
+
+/* Call s_ctrl for all controls owned by the handler */
+int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl)
+{
+ struct v4l2_ctrl *ctrl;
+ int ret = 0;
+
+ if (hdl == NULL)
+ return 0;
+ mutex_lock(hdl->lock);
+ list_for_each_entry(ctrl, &hdl->ctrls, node)
+ ctrl->done = false;
+
+ list_for_each_entry(ctrl, &hdl->ctrls, node) {
+ struct v4l2_ctrl *master = ctrl->cluster[0];
+ int i;
+
+ /* Skip if this control was already handled by a cluster. */
+ /* Skip button controls and read-only controls. */
+ if (ctrl->done || ctrl->type == V4L2_CTRL_TYPE_BUTTON ||
+ (ctrl->flags & V4L2_CTRL_FLAG_READ_ONLY))
+ continue;
+
+ for (i = 0; i < master->ncontrols; i++) {
+ if (master->cluster[i]) {
+ cur_to_new(master->cluster[i]);
+ master->cluster[i]->is_new = 1;
+ master->cluster[i]->done = true;
+ }
+ }
+ ret = call_op(master, s_ctrl);
+ if (ret)
+ break;
+ }
+ mutex_unlock(hdl->lock);
+ return ret;
+}
+EXPORT_SYMBOL(v4l2_ctrl_handler_setup);
+
+/* Implement VIDIOC_QUERYCTRL */
+int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc)
+{
+ u32 id = qc->id & V4L2_CTRL_ID_MASK;
+ struct v4l2_ctrl_ref *ref;
+ struct v4l2_ctrl *ctrl;
+
+ if (hdl == NULL)
+ return -EINVAL;
+
+ mutex_lock(hdl->lock);
+
+ /* Try to find it */
+ ref = find_ref(hdl, id);
+
+ if ((qc->id & V4L2_CTRL_FLAG_NEXT_CTRL) && !list_empty(&hdl->ctrl_refs)) {
+ /* Find the next control with ID > qc->id */
+
+ /* Did we reach the end of the control list? */
+ if (id >= node2id(hdl->ctrl_refs.prev)) {
+ ref = NULL; /* Yes, so there is no next control */
+ } else if (ref) {
+ /* We found a control with the given ID, so just get
+ the next one in the list. */
+ ref = list_entry(ref->node.next, typeof(*ref), node);
+ } else {
+ /* No control with the given ID exists, so start
+ searching for the next largest ID. We know there
+ is one, otherwise the first 'if' above would have
+ been true. */
+ list_for_each_entry(ref, &hdl->ctrl_refs, node)
+ if (id < ref->ctrl->id)
+ break;
+ }
+ }
+ mutex_unlock(hdl->lock);
+ if (!ref)
+ return -EINVAL;
+
+ ctrl = ref->ctrl;
+ memset(qc, 0, sizeof(*qc));
+ if (id >= V4L2_CID_PRIVATE_BASE)
+ qc->id = id;
+ else
+ qc->id = ctrl->id;
+ strlcpy(qc->name, ctrl->name, sizeof(qc->name));
+ qc->minimum = ctrl->minimum;
+ qc->maximum = ctrl->maximum;
+ qc->default_value = ctrl->default_value;
+ if (ctrl->type == V4L2_CTRL_TYPE_MENU
+ || ctrl->type == V4L2_CTRL_TYPE_INTEGER_MENU)
+ qc->step = 1;
+ else
+ qc->step = ctrl->step;
+ qc->flags = ctrl->flags;
+ qc->type = ctrl->type;
+ return 0;
+}
+EXPORT_SYMBOL(v4l2_queryctrl);
+
+int v4l2_subdev_queryctrl(struct v4l2_subdev *sd, struct v4l2_queryctrl *qc)
+{
+ if (qc->id & V4L2_CTRL_FLAG_NEXT_CTRL)
+ return -EINVAL;
+ return v4l2_queryctrl(sd->ctrl_handler, qc);
+}
+EXPORT_SYMBOL(v4l2_subdev_queryctrl);
+
+/* Implement VIDIOC_QUERYMENU */
+int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm)
+{
+ struct v4l2_ctrl *ctrl;
+ u32 i = qm->index;
+
+ ctrl = v4l2_ctrl_find(hdl, qm->id);
+ if (!ctrl)
+ return -EINVAL;
+
+ qm->reserved = 0;
+ /* Sanity checks */
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_MENU:
+ if (ctrl->qmenu == NULL)
+ return -EINVAL;
+ break;
+ case V4L2_CTRL_TYPE_INTEGER_MENU:
+ if (ctrl->qmenu_int == NULL)
+ return -EINVAL;
+ break;
+ default:
+ return -EINVAL;
+ }
+
+ if (i < ctrl->minimum || i > ctrl->maximum)
+ return -EINVAL;
+
+ /* Use mask to see if this menu item should be skipped */
+ if (ctrl->menu_skip_mask & (1 << i))
+ return -EINVAL;
+ /* Empty menu items should also be skipped */
+ if (ctrl->type == V4L2_CTRL_TYPE_MENU) {
+ if (ctrl->qmenu[i] == NULL || ctrl->qmenu[i][0] == '\0')
+ return -EINVAL;
+ strlcpy(qm->name, ctrl->qmenu[i], sizeof(qm->name));
+ } else {
+ qm->value = ctrl->qmenu_int[i];
+ }
+ return 0;
+}
+EXPORT_SYMBOL(v4l2_querymenu);
+
+int v4l2_subdev_querymenu(struct v4l2_subdev *sd, struct v4l2_querymenu *qm)
+{
+ return v4l2_querymenu(sd->ctrl_handler, qm);
+}
+EXPORT_SYMBOL(v4l2_subdev_querymenu);
+
+
+
+/* Some general notes on the atomic requirements of VIDIOC_G/TRY/S_EXT_CTRLS:
+
+ It is not a fully atomic operation, just best-effort only. After all, if
+ multiple controls have to be set through multiple i2c writes (for example)
+ then some initial writes may succeed while others fail. Thus leaving the
+ system in an inconsistent state. The question is how much effort you are
+ willing to spend on trying to make something atomic that really isn't.
+
+ From the point of view of an application the main requirement is that
+ when you call VIDIOC_S_EXT_CTRLS and some values are invalid then an
+ error should be returned without actually affecting any controls.
+
+ If all the values are correct, then it is acceptable to just give up
+ in case of low-level errors.
+
+ It is important though that the application can tell when only a partial
+ configuration was done. The way we do that is through the error_idx field
+ of struct v4l2_ext_controls: if that is equal to the count field then no
+ controls were affected. Otherwise all controls before that index were
+ successful in performing their 'get' or 'set' operation, the control at
+ the given index failed, and you don't know what happened with the controls
+ after the failed one. Since if they were part of a control cluster they
+ could have been successfully processed (if a cluster member was encountered
+ at index < error_idx), they could have failed (if a cluster member was at
+ error_idx), or they may not have been processed yet (if the first cluster
+ member appeared after error_idx).
+
+ It is all fairly theoretical, though. In practice all you can do is to
+ bail out. If error_idx == count, then it is an application bug. If
+ error_idx < count then it is only an application bug if the error code was
+ EBUSY. That usually means that something started streaming just when you
+ tried to set the controls. In all other cases it is a driver/hardware
+ problem and all you can do is to retry or bail out.
+
+ Note that these rules do not apply to VIDIOC_TRY_EXT_CTRLS: since that
+ never modifies controls the error_idx is just set to whatever control
+ has an invalid value.
+ */
+
+/* Prepare for the extended g/s/try functions.
+ Find the controls in the control array and do some basic checks. */
+static int prepare_ext_ctrls(struct v4l2_ctrl_handler *hdl,
+ struct v4l2_ext_controls *cs,
+ struct v4l2_ctrl_helper *helpers)
+{
+ struct v4l2_ctrl_helper *h;
+ bool have_clusters = false;
+ u32 i;
+
+ for (i = 0, h = helpers; i < cs->count; i++, h++) {
+ struct v4l2_ext_control *c = &cs->controls[i];
+ struct v4l2_ctrl_ref *ref;
+ struct v4l2_ctrl *ctrl;
+ u32 id = c->id & V4L2_CTRL_ID_MASK;
+
+ cs->error_idx = i;
+
+ if (cs->ctrl_class && V4L2_CTRL_ID2CLASS(id) != cs->ctrl_class)
+ return -EINVAL;
+
+ /* Old-style private controls are not allowed for
+ extended controls */
+ if (id >= V4L2_CID_PRIVATE_BASE)
+ return -EINVAL;
+ ref = find_ref_lock(hdl, id);
+ if (ref == NULL)
+ return -EINVAL;
+ ctrl = ref->ctrl;
+ if (ctrl->flags & V4L2_CTRL_FLAG_DISABLED)
+ return -EINVAL;
+
+ if (ctrl->cluster[0]->ncontrols > 1)
+ have_clusters = true;
+ if (ctrl->cluster[0] != ctrl)
+ ref = find_ref_lock(hdl, ctrl->cluster[0]->id);
+ /* Store the ref to the master control of the cluster */
+ h->mref = ref;
+ h->ctrl = ctrl;
+ /* Initially set next to 0, meaning that there is no other
+ control in this helper array belonging to the same
+ cluster */
+ h->next = 0;
+ }
+
+ /* We are done if there were no controls that belong to a multi-
+ control cluster. */
+ if (!have_clusters)
+ return 0;
+
+ /* The code below figures out in O(n) time which controls in the list
+ belong to the same cluster. */
+
+ /* This has to be done with the handler lock taken. */
+ mutex_lock(hdl->lock);
+
+ /* First zero the helper field in the master control references */
+ for (i = 0; i < cs->count; i++)
+ helpers[i].mref->helper = NULL;
+ for (i = 0, h = helpers; i < cs->count; i++, h++) {
+ struct v4l2_ctrl_ref *mref = h->mref;
+
+ /* If the mref->helper is set, then it points to an earlier
+ helper that belongs to the same cluster. */
+ if (mref->helper) {
+ /* Set the next field of mref->helper to the current
+ index: this means that that earlier helper now
+ points to the next helper in the same cluster. */
+ mref->helper->next = i;
+ /* mref should be set only for the first helper in the
+ cluster, clear the others. */
+ h->mref = NULL;
+ }
+ /* Point the mref helper to the current helper struct. */
+ mref->helper = h;
+ }
+ mutex_unlock(hdl->lock);
+ return 0;
+}
+
+/* Handles the corner case where cs->count == 0. It checks whether the
+ specified control class exists. If that class ID is 0, then it checks
+ whether there are any controls at all. */
+static int class_check(struct v4l2_ctrl_handler *hdl, u32 ctrl_class)
+{
+ if (ctrl_class == 0)
+ return list_empty(&hdl->ctrl_refs) ? -EINVAL : 0;
+ return find_ref_lock(hdl, ctrl_class | 1) ? 0 : -EINVAL;
+}
+
+
+
+/* Get extended controls. Allocates the helpers array if needed. */
+int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *cs)
+{
+ struct v4l2_ctrl_helper helper[4];
+ struct v4l2_ctrl_helper *helpers = helper;
+ int ret;
+ int i, j;
+
+ cs->error_idx = cs->count;
+ cs->ctrl_class = V4L2_CTRL_ID2CLASS(cs->ctrl_class);
+
+ if (hdl == NULL)
+ return -EINVAL;
+
+ if (cs->count == 0)
+ return class_check(hdl, cs->ctrl_class);
+
+ if (cs->count > ARRAY_SIZE(helper)) {
+ helpers = kmalloc_array(cs->count, sizeof(helper[0]),
+ GFP_KERNEL);
+ if (helpers == NULL)
+ return -ENOMEM;
+ }
+
+ ret = prepare_ext_ctrls(hdl, cs, helpers);
+ cs->error_idx = cs->count;
+
+ for (i = 0; !ret && i < cs->count; i++)
+ if (helpers[i].ctrl->flags & V4L2_CTRL_FLAG_WRITE_ONLY)
+ ret = -EACCES;
+
+ for (i = 0; !ret && i < cs->count; i++) {
+ int (*ctrl_to_user)(struct v4l2_ext_control *c,
+ struct v4l2_ctrl *ctrl) = cur_to_user;
+ struct v4l2_ctrl *master;
+
+ if (helpers[i].mref == NULL)
+ continue;
+
+ master = helpers[i].mref->ctrl;
+ cs->error_idx = i;
+
+ v4l2_ctrl_lock(master);
+
+ /* g_volatile_ctrl will update the new control values */
+ if ((master->flags & V4L2_CTRL_FLAG_VOLATILE) ||
+ (master->has_volatiles && !is_cur_manual(master))) {
+ for (j = 0; j < master->ncontrols; j++)
+ cur_to_new(master->cluster[j]);
+ ret = call_op(master, g_volatile_ctrl);
+ ctrl_to_user = new_to_user;
+ }
+ /* If OK, then copy the current (for non-volatile controls)
+ or the new (for volatile controls) control values to the
+ caller */
+ if (!ret) {
+ u32 idx = i;
+
+ do {
+ ret = ctrl_to_user(cs->controls + idx,
+ helpers[idx].ctrl);
+ idx = helpers[idx].next;
+ } while (!ret && idx);
+ }
+ v4l2_ctrl_unlock(master);
+ }
+
+ if (cs->count > ARRAY_SIZE(helper))
+ kfree(helpers);
+ return ret;
+}
+EXPORT_SYMBOL(v4l2_g_ext_ctrls);
+
+int v4l2_subdev_g_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs)
+{
+ return v4l2_g_ext_ctrls(sd->ctrl_handler, cs);
+}
+EXPORT_SYMBOL(v4l2_subdev_g_ext_ctrls);
+
+/* Helper function to get a single control */
+static int get_ctrl(struct v4l2_ctrl *ctrl, s32 *val)
+{
+ struct v4l2_ctrl *master = ctrl->cluster[0];
+ int ret = 0;
+ int i;
+
+ if (ctrl->flags & V4L2_CTRL_FLAG_WRITE_ONLY)
+ return -EACCES;
+
+ v4l2_ctrl_lock(master);
+ /* g_volatile_ctrl will update the current control values */
+ if (ctrl->flags & V4L2_CTRL_FLAG_VOLATILE) {
+ for (i = 0; i < master->ncontrols; i++)
+ cur_to_new(master->cluster[i]);
+ ret = call_op(master, g_volatile_ctrl);
+ *val = ctrl->val;
+ } else {
+ *val = ctrl->cur.val;
+ }
+ v4l2_ctrl_unlock(master);
+ return ret;
+}
+
+int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *control)
+{
+ struct v4l2_ctrl *ctrl = v4l2_ctrl_find(hdl, control->id);
+
+ if (ctrl == NULL || !type_is_int(ctrl))
+ return -EINVAL;
+ return get_ctrl(ctrl, &control->value);
+}
+EXPORT_SYMBOL(v4l2_g_ctrl);
+
+int v4l2_subdev_g_ctrl(struct v4l2_subdev *sd, struct v4l2_control *control)
+{
+ return v4l2_g_ctrl(sd->ctrl_handler, control);
+}
+EXPORT_SYMBOL(v4l2_subdev_g_ctrl);
+
+s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl)
+{
+ s32 val = 0;
+
+ /* It's a driver bug if this happens. */
+ WARN_ON(!type_is_int(ctrl));
+ get_ctrl(ctrl, &val);
+ return val;
+}
+EXPORT_SYMBOL(v4l2_ctrl_g_ctrl);
+
+
+/* Core function that calls try/s_ctrl and ensures that the new value is
+ copied to the current value on a set.
+ Must be called with ctrl->handler->lock held. */
+static int try_or_set_cluster(struct v4l2_fh *fh,
+ struct v4l2_ctrl *master, bool set)
+{
+ bool update_flag;
+ int ret;
+ int i;
+
+ /* Go through the cluster and either validate the new value or
+ (if no new value was set), copy the current value to the new
+ value, ensuring a consistent view for the control ops when
+ called. */
+ for (i = 0; i < master->ncontrols; i++) {
+ struct v4l2_ctrl *ctrl = master->cluster[i];
+
+ if (ctrl == NULL)
+ continue;
+
+ if (!ctrl->is_new) {
+ cur_to_new(ctrl);
+ continue;
+ }
+ /* Check again: it may have changed since the
+ previous check in try_or_set_ext_ctrls(). */
+ if (set && (ctrl->flags & V4L2_CTRL_FLAG_GRABBED))
+ return -EBUSY;
+ }
+
+ ret = call_op(master, try_ctrl);
+
+ /* Don't set if there is no change */
+ if (ret || !set || !cluster_changed(master))
+ return ret;
+ ret = call_op(master, s_ctrl);
+ if (ret)
+ return ret;
+
+ /* If OK, then make the new values permanent. */
+ update_flag = is_cur_manual(master) != is_new_manual(master);
+ for (i = 0; i < master->ncontrols; i++)
+ new_to_cur(fh, master->cluster[i], update_flag && i > 0);
+ return 0;
+}
+
+/* Validate controls. */
+static int validate_ctrls(struct v4l2_ext_controls *cs,
+ struct v4l2_ctrl_helper *helpers, bool set)
+{
+ unsigned i;
+ int ret = 0;
+
+ cs->error_idx = cs->count;
+ for (i = 0; i < cs->count; i++) {
+ struct v4l2_ctrl *ctrl = helpers[i].ctrl;
+
+ cs->error_idx = i;
+
+ if (ctrl->flags & V4L2_CTRL_FLAG_READ_ONLY)
+ return -EACCES;
+ /* This test is also done in try_set_control_cluster() which
+ is called in atomic context, so that has the final say,
+ but it makes sense to do an up-front check as well. Once
+ an error occurs in try_set_control_cluster() some other
+ controls may have been set already and we want to do a
+ best-effort to avoid that. */
+ if (set && (ctrl->flags & V4L2_CTRL_FLAG_GRABBED))
+ return -EBUSY;
+ ret = validate_new(ctrl, &cs->controls[i]);
+ if (ret)
+ return ret;
+ }
+ return 0;
+}
+
+/* Obtain the current volatile values of an autocluster and mark them
+ as new. */
+static void update_from_auto_cluster(struct v4l2_ctrl *master)
+{
+ int i;
+
+ for (i = 0; i < master->ncontrols; i++)
+ cur_to_new(master->cluster[i]);
+ if (!call_op(master, g_volatile_ctrl))
+ for (i = 1; i < master->ncontrols; i++)
+ if (master->cluster[i])
+ master->cluster[i]->is_new = 1;
+}
+
+/* Try or try-and-set controls */
+static int try_set_ext_ctrls(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
+ struct v4l2_ext_controls *cs,
+ bool set)
+{
+ struct v4l2_ctrl_helper helper[4];
+ struct v4l2_ctrl_helper *helpers = helper;
+ unsigned i, j;
+ int ret;
+
+ cs->error_idx = cs->count;
+ cs->ctrl_class = V4L2_CTRL_ID2CLASS(cs->ctrl_class);
+
+ if (hdl == NULL)
+ return -EINVAL;
+
+ if (cs->count == 0)
+ return class_check(hdl, cs->ctrl_class);
+
+ if (cs->count > ARRAY_SIZE(helper)) {
+ helpers = kmalloc_array(cs->count, sizeof(helper[0]),
+ GFP_KERNEL);
+ if (!helpers)
+ return -ENOMEM;
+ }
+ ret = prepare_ext_ctrls(hdl, cs, helpers);
+ if (!ret)
+ ret = validate_ctrls(cs, helpers, set);
+ if (ret && set)
+ cs->error_idx = cs->count;
+ for (i = 0; !ret && i < cs->count; i++) {
+ struct v4l2_ctrl *master;
+ u32 idx = i;
+
+ if (helpers[i].mref == NULL)
+ continue;
+
+ cs->error_idx = i;
+ master = helpers[i].mref->ctrl;
+ v4l2_ctrl_lock(master);
+
+ /* Reset the 'is_new' flags of the cluster */
+ for (j = 0; j < master->ncontrols; j++)
+ if (master->cluster[j])
+ master->cluster[j]->is_new = 0;
+
+ /* For volatile autoclusters that are currently in auto mode
+ we need to discover if it will be set to manual mode.
+ If so, then we have to copy the current volatile values
+ first since those will become the new manual values (which
+ may be overwritten by explicit new values from this set
+ of controls). */
+ if (master->is_auto && master->has_volatiles &&
+ !is_cur_manual(master)) {
+ /* Pick an initial non-manual value */
+ s32 new_auto_val = master->manual_mode_value + 1;
+ u32 tmp_idx = idx;
+
+ do {
+ /* Check if the auto control is part of the
+ list, and remember the new value. */
+ if (helpers[tmp_idx].ctrl == master)
+ new_auto_val = cs->controls[tmp_idx].value;
+ tmp_idx = helpers[tmp_idx].next;
+ } while (tmp_idx);
+ /* If the new value == the manual value, then copy
+ the current volatile values. */
+ if (new_auto_val == master->manual_mode_value)
+ update_from_auto_cluster(master);
+ }
+
+ /* Copy the new caller-supplied control values.
+ user_to_new() sets 'is_new' to 1. */
+ do {
+ ret = user_to_new(cs->controls + idx, helpers[idx].ctrl);
+ idx = helpers[idx].next;
+ } while (!ret && idx);
+
+ if (!ret)
+ ret = try_or_set_cluster(fh, master, set);
+
+ /* Copy the new values back to userspace. */
+ if (!ret) {
+ idx = i;
+ do {
+ ret = new_to_user(cs->controls + idx,
+ helpers[idx].ctrl);
+ idx = helpers[idx].next;
+ } while (!ret && idx);
+ }
+ v4l2_ctrl_unlock(master);
+ }
+
+ if (cs->count > ARRAY_SIZE(helper))
+ kfree(helpers);
+ return ret;
+}
+
+int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *cs)
+{
+ return try_set_ext_ctrls(NULL, hdl, cs, false);
+}
+EXPORT_SYMBOL(v4l2_try_ext_ctrls);
+
+int v4l2_s_ext_ctrls(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
+ struct v4l2_ext_controls *cs)
+{
+ return try_set_ext_ctrls(fh, hdl, cs, true);
+}
+EXPORT_SYMBOL(v4l2_s_ext_ctrls);
+
+int v4l2_subdev_try_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs)
+{
+ return try_set_ext_ctrls(NULL, sd->ctrl_handler, cs, false);
+}
+EXPORT_SYMBOL(v4l2_subdev_try_ext_ctrls);
+
+int v4l2_subdev_s_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs)
+{
+ return try_set_ext_ctrls(NULL, sd->ctrl_handler, cs, true);
+}
+EXPORT_SYMBOL(v4l2_subdev_s_ext_ctrls);
+
+/* Helper function for VIDIOC_S_CTRL compatibility */
+static int set_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl *ctrl, s32 *val)
+{
+ struct v4l2_ctrl *master = ctrl->cluster[0];
+ int ret;
+ int i;
+
+ ret = validate_new_int(ctrl, val);
+ if (ret)
+ return ret;
+
+ v4l2_ctrl_lock(ctrl);
+
+ /* Reset the 'is_new' flags of the cluster */
+ for (i = 0; i < master->ncontrols; i++)
+ if (master->cluster[i])
+ master->cluster[i]->is_new = 0;
+
+ /* For autoclusters with volatiles that are switched from auto to
+ manual mode we have to update the current volatile values since
+ those will become the initial manual values after such a switch. */
+ if (master->is_auto && master->has_volatiles && ctrl == master &&
+ !is_cur_manual(master) && *val == master->manual_mode_value)
+ update_from_auto_cluster(master);
+ ctrl->val = *val;
+ ctrl->is_new = 1;
+ ret = try_or_set_cluster(fh, master, true);
+ *val = ctrl->cur.val;
+ v4l2_ctrl_unlock(ctrl);
+ return ret;
+}
+
+int v4l2_s_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
+ struct v4l2_control *control)
+{
+ struct v4l2_ctrl *ctrl = v4l2_ctrl_find(hdl, control->id);
+
+ if (ctrl == NULL || !type_is_int(ctrl))
+ return -EINVAL;
+
+ if (ctrl->flags & V4L2_CTRL_FLAG_READ_ONLY)
+ return -EACCES;
+
+ return set_ctrl(fh, ctrl, &control->value);
+}
+EXPORT_SYMBOL(v4l2_s_ctrl);
+
+int v4l2_subdev_s_ctrl(struct v4l2_subdev *sd, struct v4l2_control *control)
+{
+ return v4l2_s_ctrl(NULL, sd->ctrl_handler, control);
+}
+EXPORT_SYMBOL(v4l2_subdev_s_ctrl);
+
+int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val)
+{
+ /* It's a driver bug if this happens. */
+ WARN_ON(!type_is_int(ctrl));
+ return set_ctrl(NULL, ctrl, &val);
+}
+EXPORT_SYMBOL(v4l2_ctrl_s_ctrl);
+
+static int v4l2_ctrl_add_event(struct v4l2_subscribed_event *sev, unsigned elems)
+{
+ struct v4l2_ctrl *ctrl = v4l2_ctrl_find(sev->fh->ctrl_handler, sev->id);
+
+ if (ctrl == NULL)
+ return -EINVAL;
+
+ v4l2_ctrl_lock(ctrl);
+ list_add_tail(&sev->node, &ctrl->ev_subs);
+ if (ctrl->type != V4L2_CTRL_TYPE_CTRL_CLASS &&
+ (sev->flags & V4L2_EVENT_SUB_FL_SEND_INITIAL)) {
+ struct v4l2_event ev;
+ u32 changes = V4L2_EVENT_CTRL_CH_FLAGS;
+
+ if (!(ctrl->flags & V4L2_CTRL_FLAG_WRITE_ONLY))
+ changes |= V4L2_EVENT_CTRL_CH_VALUE;
+ fill_event(&ev, ctrl, changes);
+ /* Mark the queue as active, allowing this initial
+ event to be accepted. */
+ sev->elems = elems;
+ v4l2_event_queue_fh(sev->fh, &ev);
+ }
+ v4l2_ctrl_unlock(ctrl);
+ return 0;
+}
+
+static void v4l2_ctrl_del_event(struct v4l2_subscribed_event *sev)
+{
+ struct v4l2_ctrl *ctrl = v4l2_ctrl_find(sev->fh->ctrl_handler, sev->id);
+
+ v4l2_ctrl_lock(ctrl);
+ list_del(&sev->node);
+ v4l2_ctrl_unlock(ctrl);
+}
+
+void v4l2_ctrl_replace(struct v4l2_event *old, const struct v4l2_event *new)
+{
+ u32 old_changes = old->u.ctrl.changes;
+
+ old->u.ctrl = new->u.ctrl;
+ old->u.ctrl.changes |= old_changes;
+}
+EXPORT_SYMBOL(v4l2_ctrl_replace);
+
+void v4l2_ctrl_merge(const struct v4l2_event *old, struct v4l2_event *new)
+{
+ new->u.ctrl.changes |= old->u.ctrl.changes;
+}
+EXPORT_SYMBOL(v4l2_ctrl_merge);
+
+const struct v4l2_subscribed_event_ops v4l2_ctrl_sub_ev_ops = {
+ .add = v4l2_ctrl_add_event,
+ .del = v4l2_ctrl_del_event,
+ .replace = v4l2_ctrl_replace,
+ .merge = v4l2_ctrl_merge,
+};
+EXPORT_SYMBOL(v4l2_ctrl_sub_ev_ops);
+
+int v4l2_ctrl_log_status(struct file *file, void *fh)
+{
+ struct video_device *vfd = video_devdata(file);
+ struct v4l2_fh *vfh = file->private_data;
+
+ if (test_bit(V4L2_FL_USES_V4L2_FH, &vfd->flags) && vfd->v4l2_dev)
+ v4l2_ctrl_handler_log_status(vfh->ctrl_handler,
+ vfd->v4l2_dev->name);
+ return 0;
+}
+EXPORT_SYMBOL(v4l2_ctrl_log_status);
+
+int v4l2_ctrl_subscribe_event(struct v4l2_fh *fh,
+ struct v4l2_event_subscription *sub)
+{
+ if (sub->type == V4L2_EVENT_CTRL)
+ return v4l2_event_subscribe(fh, sub, 0, &v4l2_ctrl_sub_ev_ops);
+ return -EINVAL;
+}
+EXPORT_SYMBOL(v4l2_ctrl_subscribe_event);
+
+unsigned int v4l2_ctrl_poll(struct file *file, struct poll_table_struct *wait)
+{
+ struct v4l2_fh *fh = file->private_data;
+
+ if (v4l2_event_pending(fh))
+ return POLLPRI;
+ poll_wait(file, &fh->wait, wait);
+ return 0;
+}
+EXPORT_SYMBOL(v4l2_ctrl_poll);

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